Thanks for the kind words guys, I appreciate them :D Some brief background info on the designs; (From top to bottom in the original post): Ilya Mk I is a reconnaissance lander equipped with radar arrays as well as radar jamming equipment. It is an automated lander with no crew. The flat, cylindrical landing feet were…
Hi guys! I am thinking about how to improve the quality of my 3D terrains. I am using standard tangent space normal maps, but lately I have been reading about object space normal maps and bent normal maps. I don't know if they are a good option and used for static landscape meshes. I mean, mesh is static, although for…
@sacboi thanks for the comment and the link,it was a usefull read.You're right about the topology,I wanted to make the low poly straight from the start then I realized it doesn't have a tri limit so I went a bit loose,at that point I was too far to redo it again. Started working on separate the parts and applying the…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is looking for Game Designers to join mobile and console teams at our new Toronto Studio. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded…