Hey, welcome to our third unofficial dota 2 workshop friendly competition (because huge names are cool) This month we will work with the 3 most voted heroes on the pool "heroes that doesnt have any set" the idea of the competition is to create item´s in a friend environment and with the feedback of the other participants…
This performance is his favourite. It’s his absolute fantasy. Of course, the others — paltry little Catnipp and their salivating sycophancy, for instance — are quite pleasurable in sparing, truncated moments. And those moments are dear. But nothing quite compares to the relative delight of whetting the relentless…
all depends how realistic you have to be - Most games are NOT realistic, especially since they offer much more space due to gameplay and camera needs. Real medieval cities and houses were very crowded. There were no standard door heights or any building regulations at all. People also tended to be smaller than contemporary…
Sounds awesome dude :) Well I spent most of my youth in South Auckland, kinda the rougher part of auckland city, I wouldnt reccomend living anywhere near there. Haha! Auckland city is pretty nice, its small, and fairly simple and compact. I know most of the north island from hamilton right to the very top - like the back…
This performance is his favorite. It’s his absolute fantasy. Of course, the others — paltry little Catnip and their salivating sycophancy, for instance — are quite pleasurable in sparing, truncated moments. And those moments are dear. But nothing quite compares to the relative delight of whetting the relentless rapid-fire…
About Black Lotus Empire is a shooter that allows the player free movement around the screen as the camera is moved along a pre-determined path. Players assume the role of Sparrow, a girl miraculously born with wings in the toxic Chinese countryside. She can fight on the ground or in the sky and utilize a diverse mix of…
martenzander said: Yes, it's very common. I think that tutorial just tried to make things simple and in doing so made things more complicated than it needed to be. Here are some other tutorials that go through the process with the arms in an A-Pose. https://www.youtube.com/watch?v=cOokoFED7QE…
It's nice-ish. It creates a rig that works specifically with HumanIK which is Motion Builder (lite) stuffed into Maya. I like HumanIK / MB for retargeting from one rig to another, recording and cleaning up mocap as well as blending animations together, or if you need one rig to drive another one, like a character picking…
So I made this topic based on a more general perspective based on the majority of my experience so far. (others have had it much much worse) Like I am finding freelance work, its only that some of the AAA industry in Montreal and Toronto has been pretty challenging to even get in touch with and I was wondering if that was…
I'm just now getting back into the swing of things on forums, so forgive me if i'm bad at this whole posting thing. But... I like the feedback these guys are giving... it's good stuff for the most part. Someone may have touched on this... and a lot may not agree with me. But i noticed you're mapping everything to one…