Hi! like the overall atmosphere :+1: Looking closer, I think he shape of the fence boards looks a bit odd, the tip being sharpened on the flat sides (top face beveled with unapplied scale?) and they are quite thick. The fence would benefit in some slight variance in board placement and color as well. Most fences I have…
hey guys, I'm a game artist and I will almost finish my website, I still have tweaks to do but I will appreciate any feedback and critiques concerning my portfolio :) https://www.salimmatta.com/
I need to build up my portfolio with 3d modeling projects. Just wondering what you guys think as far as the dos and don'ts of a 3d art portfolio. What things should I show? What things should I avoid? Any advice would be great thanks.
This is a hidden gem and a new way of working in Unreal engine 4.26 and above that works in Ue5 as well.... https://www.youtube.com/watch?v=dipBj7PooW0
Agree on the grass and would include a lot of the edges where buildings/objects meet the pavement or ground. Managing transitions helps a whole lot in selling an environment. Some grime decals or vertex painting in those areas will help tie everything together and add interest. Having some texture transitions around your…