Used to play non-stop from beta. Had 3 60+ (2 Warriors, 1 Hunter) but I quit, just because I wasn't a big fan of a lot of new stuff. I still stop by an old roommate's house and watch him do some of the instances though, and it's fun watching his guild and thier strategies. Hey, if you have fun playing it more power to ya.…
Well.. when you said in the other thread you are modeling for 6 years.. and then "complains" about people doesn't show you the best models for your task (which you got paid for).. then this could be read/seen as.. weird. And people might think to spent there free time otherwise. Think about it.. :tongue: Happy blending.…
I'd highly recommend that you read those linked resources I had posted then likewise test iterations of your particular object, therefore putting into practice the 'How and Why' behind the fundamental reasoning described by @FrankPolygon Now for the highlighted areas above, they're intersecting control or support loops and…
Over 3 years since I last posted. And this gun texture has always been a stain on my resume. I had to cut it short after I got a new job. But, now jobless, oh the free time to have fun again and finish this guy the way she was meant to be! Anyways, went back, and nothing shows you how much better youve gotten as an artist…
Looks like a good idea for a tablet/phone game - could be fun. Being really opinionated about Blizzard here, so will likely cause some offence. Most of what they've done is a rehash of other IP, like when they tried to buy the rights to the Games Workshop lore ages ago - I think it was for Warcraft. Yet games like Dune II…
Hey Guys, We are working on a tactical shooter inspired by Socom I / Socom II and are looking for a talented level designer / environment artist to help us reach our goals. Please hit me up via PM for more information. Team name: Kobra Studios Project name: Shadow World (Working Title). Brief description: Shadow World is a…
Hair buns kinda do, usually tied hair on each side (or pigtails) tend to look more youthful. It depends on what you are trying to go for, the buns can look kinda "youthful, naive or cute" fun or if you where to do the tied hair kinda spiky it could look like more of an "energetic or fiery" fun you could try short spiky…
Final Submission: 1 The Beast Wolfs Awakening Final Submission Full Frame Some Data: -Character contains 99830 tris (59054 body + 40776 fur). -The pedestal including all parts and effects contains 4999 tris. -It uses 3x4k and 4x2k maps for the body. -And 3x1k and 4x512 maps for the pedestal. I am using 1 texture sheet for…
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
There seems to be a lot about the details ( C-shaped connector.. so he looses the shoulder pas in battle or does his shoulder "carry" a a secret).. but about what for example his skin ? Is it more soft or somekind of hard and "crusty" (later in the callout it's only... grey.. so i guess "soft").. his hand seems to be only…