I've never fully understood UVW Unwrapping in 3DS Max. I went on a 3 year university course on Games Design and I was never really taught anything. Anyway, not going to get too wound up about that now if you guys can help me :) http://imageshack.us/photo/my-images/593/milkfloat.jpg/ I've created an abandoned milk float and…
Ref: https://www.pinterest.co.uk/pin/540009811560133201/ Here's a rough base mesh Not feeling confident with the overall proportions so far especially the legs. Feedback will be very helpful right about now :)
I spent all weekend doing the retopology of the pilot. It's my first time in years (and second time overall) doing topology for a full figure. It turns out that 3ds Max does in fact have pretty good topology tools that I didn't know about - they're hidden in another part of the interface. I made a few errors during this…
Finished! Its still pretty rough around the edges but deadlines are deadlines. I stopped updating this thread pretty quickly, but if anyone is curious here it is: https://vimeo.com/541099565
Hello @Toby3D, sorry for the late reply, I was really busy. Regarding weapon tutorials I can recomand you these guys: * Tim Bergholz - https://www.artstation.com/a/5429175 * Simon Fuchs - https://www.artstation.com/a/5429156 * Eugene Petrov - https://www.artstation.com/a/595359 With that being said I'll be using this…
This is my grooming project for REPLIKR from New Zeland - https://www.replikr.com/ which I did in Unreal Engine 4 with help of the groom plugin and Ornatrix alembic from Maya. Render time 13h for 2626 frames. Sampling - 1 Spatial и 32 Temporal AA. Hair Count: Baby - 548, Main - 74 151, Ponytail - 19 957 Will make more,…