Hey all! Trying to get better at posting my work on the internet and thought showing my progress on a project I'm working on here would get the ball rolling as well as give me a great opportunity to get feedback on what I got. I'll be adding on a bit about the phases of the project (i.e. reference, blockout iterations,…
Here's another quick update, I added a few new angles to spice things up a bit. I think the 2nd one looks pretty awesome. Went and made the lights on the right side of the brick wall softer and more ambient @teodar23. For the white bricks that I previously had I ended up using a reference picture of a worn down European…
For reference I'm trying to tune my observation skills so its on my 2nd monitor. Clearly I have a ways to go on that while I work. All those points I will be triple checking the next time I do an asian woman. I had to relearn a lot of things when approaching that sculpt since the forms were so drastically different from…
So far I've figured out how to set up a series of tank track objects running along a spline representing the path of tracks on my tank model. The positioning of the tracks at each point, however, is often completely incorrect as to what it should look like in real life. The problems naturally occur around sharp bends in…
Hello guys! I'm pretty much still a beginner and I was always curious about the pipeline for making cinematic/movie ready models. As far as my understanding goes the pipeline for games goes like this (lets just take a model of a human for instance) * Making highpoly sculpt (with all the details and pores etc) *…
Ok, so if you want to be a character artist and you need to work on your 2d skills everybody says Bridgman/Loomis books as well as life drawing. These are pretty much the "standard issue" recommendations, although everybody also has their personal additions too. What I tried and failed miserably at was trying to find…
GIMP is really doing my head in... I figure the are some clued up individuals here who have a taste for pixel mashing? All I'm after is some recommendations for simple, efficient 2d painting apps (prefer free/OS :nerd:) I'm thinking a modern deluxe paint? :D My google searches have turned up some dead ends and a strange…
Welcome to the 2D Noob challenge! This thread is for those of you who wish to improve your skills in concepting / 2D in general. This is a once every 2 weeks (ish) challenge on the first of each month and on the 16th of each month. On the beginning of each new challenge I will post two entries, the most creative idea and…
My experience with the company has been fairly rough. Not to the same extent as the claimed 82 - 84 hour work weaks... but still quite bad. When I started off on my first project things were fine. Normal 10 - 6 hours were good for me. About 2 months into that I saw myself slipping more and more into the late hours.…