Actually, I do. After seeing Galdiator (again) I had become enlightened. I'm currently working on all sorts of variations and and accessories for him, as well as different stages of decay. However, I'm still looking for ideas. If anyone has a pic of armor or clothing they think he'd look spiffy in, please post it.
The brown tiling wall/ceiling texture in the original level looks like mausoleum crypt faces, the kind of place where they stack coffins inside a wall, with face plates. You can find all kinds of cool reference if you search for "mausoleum crypt decay" or similar.…
Love the feeling of this jungle, I agree with m4dcow on color variation and decaying. Whats your plan for the temple back there? Its too "Clean" at the moment with no folliage or plants on it, also i will try to add some leaf floating in the water, its seems to clean with no debris, maybe some small branch of a tree and…
I think you've gone a bit overboard with the flare of the hips. The concept is for an emaciated male - the hips should be much narrower than the shoulders. The shoulders and rib cage imply someone who was once fit, but has decayed in service to a mad deity. I'd post some reference pics, but I shudder to think what Google…
Huge improvement! Just having the colored lights add a great deal of interest to the scene. There's still something about it that seems to be flattening everything, I would really bump up the falloff/decay to put some of the areas in deeper shadow. The uniformity of everything still bugs me. And get some lightmaps going…
I believe the piece is more about pretty much any eastern block country in late 80s/90s in decay. So not specifically Latvia. Funny enough I am also from Latvia. :) Have to agree with others about the lights being a bit too strong near the windows. But its getting along very nicely!
The Dent in the barrel will make the shell get stuck on the barrel and detonate, no fun :P And those metal scratches look more like scorched paint, make them more soft. I would also lower the saturation on the wood, it looks brand new compared to the state of decay seen on the metal. Apart from that, its not bad ;)
Well, that honestly could be the progression of google glasses. It's not HD, but you essentially want augmented reality games. As Google glasses evolves, I can see it becoming basically that. No need for Oculus Rift. Why generate a 3D environment, when it already exists? You would just generate decay on the existing…
What is the in-game time frame? Are we in modern day Britain at the cusp of a z-uprising. Are we months in and surrounded by social, economic and...human decay? Are you wanting super real or amusing Shaun of the Dead zombie caricatures? I work in Zbrush and max. Send me a little more info and I will whip up a wip...Eh? Eh?
Im in with Bardler on this one, this make this more worn out and then it is spot on. Looking at this it feels weird, and I think that more decay is really going to make a big difference here. Maybe try to do something with the silhouette of the houses or even the materials, adding a little difference in the planks could…