Thanks Sangres. Some Rubick heads and Silencer shields. Think the first head would need a custom cloak/set or the brim would clip with the collar of the robe.
[ QUOTE ] [/ QUOTE ] I'd like to see a redo of this character, a dark menacing figure in a black sackcloth cloak with big red spores growing out of him. Yummy.
This is looking really great! :D I love the details in the skin and runes. One area I think could use some more detail would be his cloak and the brown fabric hanging in the front. The cloak and cloth are too flat when they would naturally have some waves and folds in them. I think adding some draping folds in the fabric…
I think you have too many polys where it doesn't count like the head, hands and arms. And not enough in the hanging cloak. No one will care about the high poly parts because they will notice the cloak deforming very poorly. It also looks like you could easily rework the topology of the cloak to be all quads. That way if…
The two spy items are awesome, but I love the Cloak and Dagger the most. Spies used to be nearly useless on large games on maps like 2fort since the corridors into the base are always being pyro spy checked and you're always running out of cloak at the ends anyways. With the Cloak and Dagger you don't have to risk running…
Thank you, parts of it were made in MD, like the sleeves and the cloak but most other things are sculpted, and I re-sculpted most things in zbrush on a new itteration.
Cheers apllana! Ive done some work since, and taken your feedback on the boots. been working mainly on the cloak and coat, buttons n patterns are missing atm.
Did a bit more work. Started laying in the feathers on the cloak and some of the decals. Also worked more on the folds on the pants. Maybe I'll be able to finish the sculpt by tomorrow..
SO i decided to remove the shoulder design.. and continue with the cloaked theme.. I kinda like the brown fur coat thingy but went with the standard cloth cloak with designs close to what she has already on her arms and feet. It's all still very rough concepting.. i wonder if i should just roll with it and model it and…