Just re started using Blender recently and I am liking the new features so far. I still use 3dsmax but as someone who handpaints textures. Unlike 3dsmax Viewport canvas, Blender glsl feature allows me to texture paint with bump/normal map display in viewport and I get good results. Best of all the software is free!! Henhe.…
I've been sclupting in Dynotop which works like wonders, almost as good as zbrush! Been working on this: I started the whole thing from a sphere and this is the second 3D sculpt I ever made from scratch with no base mesh. My first was with Mudbox, which even though is a nice sclupting/painting software, the simple fact…
Hi Pitiwazou, I have seen your work with modifiers and meshes generated from a single vertex. If you have time and think this is possible can you try to generate an edtiable armor set base mesh procedurally? We could combine your script with my asset and texturing generation to automate a big part of the game art workflow.…
It's good to hear that it's working well for you, Pior. Blond, this tutorial may be of interest to you as far as the scripting goes. https://cgcookie.com/blender/2013/07/12/creating-custom-toolbar-panel-python-scripting/ As for managing lots of objects you have a few options. If you want to save a set of vertices to be…
They get a lot of money from donations, as well as selling tutorial videos. I think they also keep development costs low by outsourcing a lot of the work to people for free, who are willing to work on it just for the sake of improving the tools they use. People can also sell addons for it, but I don't think the Blender…
I've used it in production. It's become my main tool for mesh related work including sculpting. It's got a lot of good things going for it. It's a jack off all trades. And really shines in some. Pior has pretty much outlined it's biggest issues. The defaults it comes with are useless. Unfortunately it's got a steep…
I have already two more questions 😂 basically after I use the shortcut for Bevel or any other tool for which I might want to set parameters (like the % of the bevel etc...), I would like to stay focused on the area I'm working on and input the parameter there rather than having to move to the "Active Tool and Workspace"…
Hey guys, this is my very first post to this forum. Someone recommended to post my script here so i just give it a try :) ... please tell me if it is unappropriate or if something's not right ... i created this addon (called PBR Texture Bakery) for Blender to improve my personal PBR texture-creation and UV-optimization…
I would want to agree with you but when looking at the bigger picture, I cant...not completely. While yes, it is true that as a complete content creation package Blender is going head to head with the rest of the major players... the reality is that it also is going head to head with the companion products as well. It is…
That headline of the Epic funding paints a very very exciting future for Blender! And the fact that it comes from a videogame-focused party gives me hope the devs will look into developing features for this industry in particular, fortunately. @musashidan a lattice with 2 stacked Simple Deform mods set to bend and…