Hey there people, my name is Dan. I'm an animator and game dev who's joining to share and be inspired by the community and to better my 3D skills. I'm super excited to scrounge the forum and pick up whatever tips people have to give, and hopefully I can share some knowledge or tricks myself. Always happy to talk, so give…
Hi all, like many, I've been lurking on here for a long while, I've been reading reading posts every day and they always inspire me. I finally decided to make an account and try to engage on the forum. :) I am a hobbyist Unity3D game developer and an "allrounder", I do practically everything from programming to sculpting…
Hi all :) Clearly, I'm new to this forum. I've actually been following the progress of the Dota 2 polycount forum for several months now - I've found the work done there to be really inspiring, so much so that I'm interested at trying my hand at this stuff myself. Honestly, I have absolutely no idea of where to start, what…
Hi every1 :) this is supposed to be my first post here in polycount. I have been following t_vidotto with his works for dota 2 workshop and it inspired me to make some items for the dota 2 workshop community. I have been working on this model for sometime now and i want to share it with polycount community and i am looking…
Greetings! My name is Dan and I've just graduated from university in (BA) Computer Games Arts. Going to be working on some of my own stuff over the next couple of months to build up my portfolio, so I'm sure I will be coming here every so often for inspiration, advice and information, and once I've got something worth…
Hello guys! I´m from Tenerife, Spain, I began to do 3D in 2000 and I´ve continued doing it once in a while, because of my work and other stuff, now I´m trying to find new inspiration and improve my skills in modeling, I hope it lets my do a new more complex scene that I have in mind. Thanks for all, and congratuions for…
Hello everyone! I'm an amateur game designer and music composer. I joined this forum to meet people in the industry for advice, inspiration, and to have a good place to ask questions while I learn how to model. I am a self taught user of Unreal Engine 4, and I have successfully blueprint programmed an action RPG from…
Hello! I'm Alex! It's great to be around, I've been waiting for the right opportunity to join Polycount, and the DOTA 2 competition is to blame for this. As for myself, I am currently finishing my degree ( third year ), studying to become a 3D artist at a University in Southampton, UK, called Solent. I honestly hope I'll…
Hey Guys. This is my first post here, I've probably been using this forum for refference and inspiration for the past 4-5 years and have never gotten around to signing up and showing some of my work. I've learned so much from this forum so far and I look forward to being able to help others and receive help from them in…
Hello everyone, I've been lurking the forums for a while now, especially the lowpoly thread, which in turn inspired me to start learning the creation of my own 3d models. A couple of months in to the learning process, and I can now create simple models from reference pics. So far I've learned a lot by simply looking at the…