Hi. I've lurked here for so many years I can't remember when I started. Anyway, now that I'm looking to get into DotA 2 workshop content submission, I decided to sign up here so I can get feedback and learn from this community. I also like to see what other people are working on.
Hello polycount users. My name is Brandon Mayeski. I recently graduated from the Art Institute of Califronia - San Diego in Game Art & Design. I interned at SOE working on the EverQuest 2 team for about 3 months creating a gnome furniture set for their in-house items. I am eagerly looking for methods to improve my…
Hello guys! I am new in 3D modelling and I want to learn more. I've been lurking here and there for resources but I always end up in this site. So I decided to finally register. I am only teaching myself with this passion. This is site is interesting! Here is my first successful DotA 2 submission. I use blender and Zbrush.…
Hello everyone, my name is Michael Morris. I am an online Game Art student at Full Sail University. I have been a hobbyist 3D modeler since around 2003, but haven't done any projects since sometime in 2009. This is just my most recent project I have been messing with the past few days. Gundam RX-78-2.
Hello everyone :) My name is Mathias and I've decided to become a member here due to the useful information I've gotten on this site over the past couple of years. The thing that made me take the final step and become a member is the Dota 2 contest, I would like to post my WIP here and get some feedback on how to improve…
I am trying to become a 3d Environmental Artist. I am currently a computer art and animation major, but in my spare time I am trying to learn UDK to it's fullest. I have been using Unity 3D indie for 2 years now, and I am ready to move up the ladder to UDK. Any tips or tricks would be appreciated greatly.
Hello Polycount! Your website seems to have a distinct lack of attractive fridges so I've come to spice things up (but don't hit on me, silly boys~). Anyway, I'm looking at getting into 3D modeling and am very interested in Dota 2 so thought Polycount must be the best place to start! Hope to see you all around, Attractive…
Hello poly count! I am currently learning how to create dots 2 items I have searched far and wide for some support and help. I am hoping to bring some ideas to this forum as well as aquire some knowledge. I'm currently searching for some basic mudbox tutoring. Any help would be great! Free or of charge :) Thanks! Chris.c…
Helloooooo Polycount. I am Kendra, and I am aspiring to hopefully become a game designer, or at least work with a bigger, more well known company. Currently I am trying to model cosmetic items for characters in Valve's PC game, Team Fortress 2. I hear a lot of good things about you all, so don't let me down.
hi, i am a beginner and literally started 2 weeks ago. i only know how to make simple shapes in blender. i joined to participate in the polycount contest, not expecting to do good, but i want to see what it's like to go through the motions making 3d artwork from start to finish and figured a contest at least has some rules…