Sorry guys, I was away setting up shop in an annual art market this weekend: Jed> Nice sculpt! Though I think some proportions are out, like the head-to-body ratio and the beard should be more like Street Fighter Zangief's beard. Boltz and Sinking> I love that you ask the important questions! This courier is meant to be…
Yay Thanks everyone! :D Yeah as Fomori said Tor Frick set up the whole render scene for me in Modo. It's a pretty simple studio env with a spotlight and a shadow catcher. I just made some small changes here and there and re-rendered some models from different angles. perna: Hehe well, I would say sometimes a conscious…
Me and my bro during our spare time are doing some graphic for a simple dungeon crawler game, but we really suck at programming. I need some help to create a camera like Dungeon Master, Eye of the Beholder, Grimrock (90 degree step-by-step camera). I have spent some time to sort it out "bIgnoreLookInput=true and…
Hey Fractal, sorry for the late response. Here are some of the best videos that I have seen for sub d. Hope these help!! http://www.3dmotive.com/training/maya/high-poly-modeling-in-maya/?follow=true (A little bit of shameless self promotion for the company I'm workin for :D ) http://cg.tutsplus.com/tag/racer445/ (Legend)…