is there a fix for this bug anyone knows of, i searched the EPIC boards and cant find a fix.. UE3 was working fine yesterday, the game also runs fine and now everytime i try to start the editor i get this message:
you seem to be looking for the right answers on what to do, but there aren't any because it comes down to you. so far as digital versus traditional -- it should really be both with a weighting to whatever you want your job to be. i.e day to day I do digital 3D, but i keep traditional sketchbooks on me all day every day.…
During this session I've baked some Ambient Occlusion maps, and started texturing. I was going to use two techniques to do it in Maya, one to transfer details from a high poly mesh to a low poly one, and one to just bake a map for a low poly mesh. I started out with the high to low poly one. Using Transfer Maps, I can…
Here is the latest version of the character. I have made some changes to her proportions to make her taller, and more slender. I have also taken feedback and made her face a lot softer to match the concept more. Atm i am not really doing proper renders until the high res is complete, so sorry about the quick screenshots.
I dont see how you can give the man extra points for correcting someone who is fear mongering, ignorant and lying, its well known her claims are totally false. He HAD to correct her in order to stay even keel. zero points for correcting her -10 points for bringing his supporters into this fear/paranoia mindset to begin…
Do you have a picture of the full body? Her proportions seem off right now, like her head is too big compared to her body. I would also comment on the fact that I prefer A pose, I think sculpting the shoulder area is easier in T pose but I feel it make it look more "fake" compared to an A-Pose.
Nope. "After she tried to kill herself the first time, Dolores told me she... she had an insect living inside her brain. She could feel it clicking across her skull, just... pulling the wires, just for fun. She told me that. She told me that but I didn't listen. I loved her so much."
Nice job, but you really need to check proportions on the thumbs, they're really to far back from the other fingers and make the hands look ungraceful and if you plan on putting a lightsaber in her hand your might be up for a nasty surprise. Give her hands as much love as you did her face, it adds so much to the global…
Proboscis monkeys I think.... Thanks for the tip, I was trying to tilt her head down while having her fixing her eyes on the viewer. But it's an angle I'm still unfamiliar with so it messed up the proportions a bit. While she is supposed to have a strong nose I agree it seems too long, so I'll tweak it a bit. Thanks again!