[IMG]file:///C:/Users/Michael/AppData/Local/Temp/moz-screenshot.png[/IMG][IMG]file:///C:/Users/Michael/AppData/Local/Temp/moz-screenshot-1.png[/IMG]Over the last few days I have managed to get the character working in the game engine. I had one issue with the ini file where I wasnt referencing the mesh locations correctly…
rumbleshushi: While I agree with you that its definitely cool to push the individuality of a character to make it look realistic, But... I think you have missed the point here. I could be wrong, but it seems that The Boss is trying to LEARN female anatomy by doing this character. Not push the boundaries of what is accepted…
hey good job! This is modeled really well and beautifully detailed, really reminds me of some of the rage characters we did. A couple of things i noticed that i guess you can't really do much about at this point, maybe for the next guy you could try to push the silhouette even more and give things a little more weight. His…
Here is Native american character I am working on for a personal project. There is still a lot of work to be done, but thought i'd show my current progress.
realtime character bust made for training goals. concept - Rome Adzan Raml what do you think? video and marmoset on http://www.artstation.com/gunandrun
Team name: boredom's products http://www.boredomsproducts.com Project name: Extreme Hugtime Simulation Challenge Brief description: Our game is a casual game targeting older women, slated for an iPhone release. It's been in production for about five months. Target aim: Retail Compensation: We can pay about $15 for this…