I think that the ground you've got going might actually be the weakest when it comes to material definition... your current ground panels look like they are made out of plastic as opposed to being metal panels. In the concept, they looked more metallic at least. Composition is pretty strong as it is, however you could…
I'd probably just try to make it in the spirit of the concept and the companies style. If its a concept for a wow character and the concept is wow-like, it'd probably be a good idea to make it look like it could easily fit into the next wow expansion. If something isn't working in 3d about the concept, make it work, but…
I think you need to stop and think about what you are trying to convey with this piece. Concept artists and modelers are different people and have different job descriptions. It's all fine and dandy to make something from your imagination, but, there has to be some reason for the design choices that are made. Don't just…
Alright, so i'm trying to plan out a more in depth format. I hope to actually show the dates that we are planning to do each workshop here, so people can look, see if they are interested, and figure out if they have time to work on them. I've got two proposals for the next few months, and i'de like some opinions on which…
were they given more than just the profile drawing? of so, then design has to be at least a part of it, considering that they're only seeing 2 axes of a 3 dimensional object, right? there are quite a few things that could be improved that mostly relate to the dimension not shown in that concept, so implementing them would…
Xayah Concept and Process: Base to start: ------------------------------------------ Xayah Early Concepts: Ok here we have Xayah. These options are designed to match Rakan's skin, but also to be somewhat, the opposite (less flashy, autumn/winter themed). The color palette may change. I think the hood always will suit her,…
Hey man I was checking your work again, and I have noticed a few features of the concept that composition wise would really boost your scene... So this is the concept: Here is a quick paintover: And your most up to date: Ignoring the obvious color issues with my shot, I pretty much used levels fast and extensively... But…
I think your 3d skills heavily out weigh your concepting skills. My advice would be to ditch your own concept, i know you might be attatched, and choose a more interesting piece. This will allow you to skip the forethought of how to design a cool scene, and instead focus on your game art. I'd strongly consider that,…
@Carabiner Thank you! I agree and to fit the scale to the concept art is the challenging part for me. I fixed the house by making it skinnier as much I can. I also played with camera's FOV little. I think there is an improvement but it is not perfect though. I'm planning to move camera angle to fit that composition to the…
So, recently i considered applying for a job at Jagex, since their offices arn't too far from where i live at the moment, i spoke with one of their modellers (PC member too i believe) and they linked me to an art test, so here is my crack at it. "General restrictions for all models In addition to the tri limits the…