It REALLY depends on the company. All this developer talk about how you can keep your hours down if you set goals and get clear direction and leadership and so on .... well none of that really matters at a great many studios im afraid. I mean, most places I've worked, it would have been great to have clear goals and…
I generally agree with both you and RyanB's point. We can't live in the past anymore. Having said that, I do think there was a warning the game industry should have taken serious, that relates to my point about risk. The PS2 era of making game art represented an equilibrium of tech and creativity. There was enough power…
WoW has a custom UI scale in the options. You can drastically reduce the size of the HUD. You can also get a mod to make your general layout customized (and even smaller). JFletcher: I find it interesting you talk about making WoW free. In fact, the ONLY reason I truly quit was because I was in a money crunch and I…
I've worked in Arch Viz for about 4 years now and spent my free time over the last 18 months or so getting into game art with the hope of getting a job. The only issue I see with going for jobs in both fields is that your portfolio needs to be quite different for each. While I've never been employed in the game industry, I…
Xbox Live was what I played most when I first got my 360 on it's release day ( well that and PGR3)and I still continue to play it a lot. Initially, for some reason I got heavily addicted to a diet of Bejeweled 2, Gauntlet and Smash TV ( I blame Per, he made me buy it when he was over ). What's great about Live is that it…
I'd still like to see an example of this "free-app fanboy". What caused this discussion? I would hate to be called a fanboy. I believe that title would refer to one who has only had education and experience with a single program, let's say Max, and love it. AND...they hate every single other program available because it's…
I don't know what you're trying to prove though. That you can do a lot and very fast by not relying on the gizmo? I agree yeah, but I don't think you get the right amount of control during those extrudes for some actual production work. I can see that polystrip in your gif being all over the place. Unless you're looking…
Passerby is correct. You could script it another way to run the proper extrude based on selected component, but by your label it seems you want it to only extrude faces. I encourage you to check out the marking menus which is my favorite thing about Maya. They're very fast, you don't have to wait for them to display, just…
great sounds like you "got it". :thumbup: On the otherhand, I suppose I worded that description kinda vaguely considering how easy the procedure for a successful lasso solve: But if anyone else did not get it. Consider Maze's lasso example where his "tiny" lasso selection area results in a failure to select all the edges…
im still reviewing the footage and i know naturally you would think that they would expand gradually but in the footage other than the geometry expanding into and contracting, its more uniform than you would expect i think that its due to that the VFX department thought that the bullet is soooo fast that it being viewed a…