@ Argent- Thanks for the feedback on the videos! @ Santewi- Ha I thought I read that somewhere, thanks for posting those links. I would love to get my hands on some Frostbite 2. As I mentioned before one of the goals with this project is to have genre variety and so far the level has been something you might see in a high…
Honestly, even if the games are a bit older, even current Alliance forces in Draenor look very familiar in their style and armor. There is certainly the ol' shoulderpad syndrome going on for players, since they make out a lot of the silouhette, but they are still very consistent with the fantasy of WarCraft (for the most…
1st Goal: A female, Supernatural, Fantasy character with aspects of Sci-Fi Okay, this is only my second day with character creator but I have to say I'm blown away. No previous experience modelling avatars from scratch, so I had only the vaguest idea about the look I wanted to achieve. I'm hoping to make a full set of…
Out of all of them I think the 2nd one is the better. Even with that one specifically I would work on the flickering lights as the timing seems strange. Maybe instead of flickering you could show the slow powering up and down of it. The overall sense of your scenes had one glaring thing...no scree on the streets. Scree are…
I usually get a lot of these too until someone comes up with actual hints on things I did wrong. I usually appreciate these. But well... I'm new to the forums and a complete beginner at modeling myself. ...and I want to complain about something that bothers me on these forums... so please don't read along if you think I'm…
I agree with the advice of Ben. It just takes too long to see anythin. Loading times were a bit long in some cases. Don't split your portfolio in too much subsections. Maybejust differ between Modelling, Drawing and Digital Painting. To your work: Nice drawings. Akthough I don't like the Digital Panitngs. Those pieces are…
I say this a lot; desaturated diffuse and crazybump and/or nvidia diffuse does not equal specs or normals. By having these in your portfolio you're directly telling employers you do not understand how these materials work. Specular is easy to learn, prop normal mapping takes work. There was a time when specular maps had no…
hey man, nice easy layout on the site. The work itself shows promise but definitely needs improvement to be at an employable level, not to be too blunt. your anatomy on the 2 humanoid drawings seems rather off in the face and some general proportions, like eric said some figure/anatomical studies would be good to see. Also…
Thanks guys. I'm really excited about the gig. GPG was actually my top choice of places to work around here. Of course, I wouldn't have turned down offers from Bungie or Valve , but fantasy role-playing games are my favorite and I've heard great things about the company. Sounds like I'll be starting off doing effects for…
Hello everyone, yesterday our team launched an experimental recruiting discord server and the results are great! The goal was to shorten interviews and provide all recruits access to instant information about our team and our current project while providing a fast job application system. All that in one place, while being…