I thought the modeling and texturing tools were great (especially post 7.5, once they began to include the new unwrap plugin). There are quite a bit of games that use it, heavy hitters too. It's just not that common for North American developers. Capcom has put it to great use (the Resident Evil series, new Street…
Similar to what others have said. Like Malus, I liked to escape reality though not out of boredom but because reality usually sucked for me. When I was a kid I spent a lot of time building castles and space bases out of Lego and also drawing huge maze like caverns with stickmen armies battling it out, which interestingly…
Thanks guys! :) Two Listen: yeah i watched that and the backgrounds in the movie are drop dead gorgeous! so i had to make a study. Btw if you Enjoyed 5 cm per second you should check out makoto shinkais lates movie The Garden of Words. It's crazy good looking. Man i have had trouble answering this question. As i just draw…
There's nothing wrong with trying to develop a more unusual design to differentiate your work from the thousands of other orcs and fantasy creatures, but without a believable, functional anatomical base, it won't look fresh or interesting, it'll just look wrong. How is this orc even supposed to maintain a standing…
The game we're developing is a FPS that has a mix of sci-fi, fantasy, and urban gothic themes. The FPS will be a game mod based on open-source engines Cube 2 and Tesseract with gameplay similar to Red Eclipse and other FPS games. Hello, we're hard at work developing a game demo. We already have a functional alpha build of…
im going to give you a tip man on anatomical study, because if you are a character artist, you are never going to stop studying this. Consistent practice and study is obvious, being hyper critical of yourself is fantastic, it may take years before you produce what you want to but you will get there. One thing I started…
Beat the game a few days ago. Played the first AC and skipped all 2's and got to say I dont know why in the world this game is so popular. The combat boils down to smashing Square and Circle and waiting for some beautiful canned animations. I was so pumped for this game, so looking forward too it and it is by far the…
Ceebee, i think the big distinction to be made there, is that valve both make and publish their own games, they had the foresight to think that digital distribution would be the way forward, and made steam as their platform for distributing their own content. this gave them the flexibility to say "we make what we want to…
That would've required me to play further than I wanted to, hitting paywalls just for wanting to dig walls isn't a fun experience in a game like dungeon-keeper. The amount of time and amount of money you have to pay to progress something will only escalate, and the numbers are exponential, not linear. I don't, free to play…
ALL YOU DO IS FEED ME PUFFINS! I NEED NOURISHMENT! Anyway joking asside I absolutely love this. I would love to see a little camera fly through so we can see some of the nice material tricks you did in your env.. so a few things I would recommend to make this feel more like a scene vs a few screenshots. 1 I would love to…