I was thinking of the post process chain in udk, where you can apply many different effects from changing the colors to bloom and motion blur. I did find two tutorials that can be useful. [ame=" https://www.youtube.com/watch?v=YNLvS2i_Ff4"]Post Process Chain Basics UDK Tutorial[/ame]…
For the Scott Spencer stinger head, I think you should make it a) your own texture b) better (if possible) than the one from the video/book. If you choose to keep it that is, personally I think you'll want to remove it because it's like the Eat3D pillar: people have seen it and know the tutorial, so it doesn't show much…
Finally had a chance to play this properly today, great game and i would have paid for this if they'd have charged. Medic is my favorite class so far, mainly healing parasited members that love to go rambo. Tried a bit of 'Insane' difficulty and needless to say it lives up to it's name. Looking forward to any custom maps…
Tonight I got carried away and ended up watching 40 out of 190 videos from "All UE4 tutorials" playlist from Unreal Engine youtube channel xD But now I'm back on focus and reading all the official documentation about Landscape,if you have any "outside" tutorials related to the subject please link it to me,I need to…
Procedural modeling and how to handle big scenes (like a procedural environment) would be great ! I have started learning Houdini a few months ago and would really like to see more tutorials geared toward the game industry. After seeing how Substance Designer 5 could revolutionize the procedural workflow of artists,i can…
http://www.3dluvr.com/rogueldr/tutorials/eye/eyes.html This might be interesting, check it out. I don't really know though, if thats what you are looking for. Hey Ace, what advantages does that workflow have (sphere and cone)? (I don't know much about modelling methods :D ) edit:…
wicked textures, sounds like a similar technique to the way one of the texture artists from uncharted 2 makes his stone textures. he made a couple vids for a tutorial of the process, dont mean to derail the thread but it kinda ties into what people were asking. here is his youtube channel with the tutorials…
i will try to enter another field , at least for now ... i will make free video tutorials and some bucks by ads .. video tutorials on blender game engine & Python , Graphics isn't my job , i'm studying Mechatronics engineering and CG is only a hobby , ... but look as example at my manga head , i think something like this…
Well guys, sorry about the 9 month delay but here is a quick tutorial for the Crazybump/ Zbrush thing I explained earlier on post 45. It's crude but I think it sells the point. I would have done a video but since I don't really make that many tutorials (this is my first) I figured it would be a little more cost effective…
9 years ago I was 12 spending lots of time at the arcade with Tekken 3. I was not interested in any kind of art at the time. It was a Quake 3 character tutorial at Polycount what made me start with game art. I'm 21 now and I have learned a great deal from both tutorials and the message boards during the last six years.…