This looks really good for a first try, kudos! First impression is you could crop more tightly, and use less blank space. This will make the props larger on your audience's screen, which is always better. For example: Another thing is they could use some staining on the wood behind the iron hoops. Usually you see some dark…
Want some Artist's Shit? I guess it depends on your definition of art. People make art for different reasons. I was once hand picked to attend an art thing here at the U of Ottawa when I was in the 8th grade. We couldn't pick what things we did since my school got involved at the 11th hour. Anyways, I ended up spending the…
NIck is so weird with its successful cartoons.... ren and stimpy - has record breaking 2 seasons and sets animation styles for which almost all current gen cartoons will follow for a while after. Then they think that in order to keep it going they should bring in a fresh team of people, so they remove the creator since he…
You're assuming Musk wouldn't fire you one month in when you fail to show enough deference the mandatory emails listing your weekly accomplishments or when you don't show up after being summoned to HQ in a random weekend to hand-deliver a printed copy of your work for him to review.
I can give you an exact rundown of my day to day :) i started at counterplay about 2 months ago, and a large majority of that studio is remote and we have ppl all around the world. Usually my day goes something like this: -wake up, have my coffee, start syncing all the files/updates -go to the gym and workout - get back…
Thanks , I decided to split the box modeling in pieces to work on them separately so I guess I didn't need yet the dynamesh .... here is a WIP from the Zbrush work ... what do you think guys? Also .... I have made this all with boxmodeling and after ported in Zbrush for detailing , I understand that the Sword is not Really…
Hi - I'm testing out this tool but am having a few problems. * I'm getting some random scaling issues when using FWVN on meshes. Even a simple cube with one face extruded, pressing "FWVN modifier" scales the mesh up randomly. Have you any idea why this happens or how I can stop it happening? * This might just be me not…
i don't know what subforum to post this. http://www.retroremakes.com/forum2/showthread.php?t=10804 http://www.allegro.cc/forums/thread/595177/0 i found an interesting program called Richard's Evolving Sprite Tool which randomly creates little graphics that are kind of like ink blots. in a lot of games when textures are…
Hey guys, I'm finding myself very frustrated with mudbox.. I thought it was what i needed with its easy interface and basic functions. and I don't have the time to wade through extensive features of zbrush to get simple things done. but I am finding problems that are killing it for me. 1. I slide the brushes to as low…