Cool theme / style for the project. The bike has interesting shapes in silhouette and nice surface contours. I also think the detail hierarchy reads well / is interesting. As far as the ergonomics are concerned, I would get an actual human figure posed in there (prefab asset, simple blockout or whatever) so you can really…
firstly, I'm kind of new here and not really sure where this type of thread belongs. so sorry in advance if this is better suited for another forum section. I have created a high poly dinosaur in zbrush using dynamesh. at this point Im fairly happy with the sculpt but I would like to create a low - mid range poly asset…
Introducing Moon Ink Studios: As a game art outsourcing studio, Moon Ink Studios is committed to quality, collaboration, and client satisfaction. Our team specializes in the following services: * ART DIRECTION * ENVIRONMENT DESIGN * CONCEPT ART * GAME ASSETS * Unreal Engine Optimization * CONSULTING * SFX & MUSIC * Game UI…
hey guys, i have some work that requires me to model a condo space for renovation purposes and then create a fly-through, and to do this i've chosen to use the Unreal Engine and 3ds Max. i was asked to use cloud point data to model as accurately as possible, so i imported the cloud pts into 3ds and then quickly modeled a…
Hey man! Here's my two cents on what I can answer to help clear things up. In terms of stuff that goes into engine, almost always they are referred to as triangles. Polygons is a bit misleading, since they can be approximately twice the actual geometry (a crate that is 10k "polygons/quads" can be ~20k triangles in the…
Hi all, long time lurker. I am interested in making an asset pack geared towards RTS style games for the asset store meant more for PC than mobile, and I was wondering how most buyers would prefer the textures to be done. Would they prefer an atlased texture or an individual texture for each building or prop? If I do a…
Hey Guys, Long time no post. I thought I would finally post some of the assets I created while working on Halo Wars. Most of these are posted on my site, but a couple images aren't. It was a really fun project, and I learned a lot from it. It's a shame Ensemble had to shut it's doors. :( As always with stuff like this, the…
@dar0005 Study examples, there are many available from many games by various artists. I think you will quickly figure out the answer to your question from there. https://www.artstation.com/artist/lonewolf3d http://www.bergman3d.com/ https://www.artstation.com/artist/ethanhiley https://www.artstation.com/artist/pirat…