Doodling in ZBrush is fine and I think you can push shapes around and use it as a tool to HELP you learn anatomy. I don't subscribe to the idea that you need to code in notepad for 9 years before you can graduate to the big boy toys. Sure you can learn anatomy and critical artistic skills by making low poly meshes but it…
Hey everyone, I have been learning substance recently and decided to create this thread where I will post all my substances and WIPs. All critiques and comments are appreciated. Here's one cobblestone texture that I finished today.
Hey! So basically im okay at modeling. but, i blow ass at texturing. I dont really understand what to do, do i use real world images? Say im making a environment and theres some asphalt i honestly dont know how to make the normal for it etc. i would just like a direction.
what i would tell you if i were to hire you: never show temporary stuff!!! The only chance is ONLY if they ask you to show extra work and if they already look very good but are unfinished. Explain that it is work in progress and make it clear! Regarding what i see here and your website reel, the level stuff look a bit…
What's your goal right now with these? Like the anatomy topic has been repeated quite a few times and you acknowledged that in your previous post so I was wondering what your objective is with these speedsculpts? As far as I can see, you hit a wall really fast. If you compare the first post with the last one they are quite…
Hey everyone, so I'm in the middle of my final for the first block at the DAVE school and I figured I'd post up a progress thread to get some critique on what others may notice. The model is based off Rodrigue Pralier's concept. This is the base sculpt to get the form of it I've edited the nose a bit, and tried to go for…
Hello everyone, I am in a point where I can model and I could use some good tutorials/courses that give in-depth details and tips for improving and making the models more polished and game ready. Here's a few of my better pieces: https://imgur.com/a/wOocTR8
Going through my old folders and moving stuff that I want into new folders for a game project I will be working on at some point. I'm completely self-taught at art. I went to school for game programming but art is where it's at. Been writing my own game engines and my goal is to do a full next-gen game inside my engine…
I am taking an online course and would like to hear feedback from other people as different opinions are very important I would be very grateful Enter your message
How are you planning to populate the path leading to the skill cave? Skull ccave could use more asymmetrical design and dutch angles for more interest.