Hello. I have a problem with newest version of Substance (2.5). I cannot bake my mesh properly. All of my bakes looks like without ticked option "Average Normals". I cannot get to work max frontal and rear distance. How Can I fix this ? Right now I cannot bake anything :( Thanks and Cheers !
sorry for posting in this given it's so old but every time i try to use this i get this error // Warning: Some items cannot be moved in the 3D view. // // Warning: Some items cannot be moved in the 3D view. // // Warning: Some items cannot be moved in the 3D view. // anyone know why?
Unfortunately I am already aware of all the things you mentioned. I turned on the viewport clipping sliders to see if that would make a difference. I cannot change the scale because I cannot select it. I'm aware of Z, but in this case it does nothing (because I cannot select the model).
This first post here, is a 'brainstorm' attempt at using the 'plot based' design and started to quickly scrap together an actual design using parts of the designs I was brainstorming. While the final design from this process was become a mess, so much so that I stopped very early on, many of the individual components were…
http://www.theregister.co.uk/2005/07/09/g8_global_snoring/ I was waiting for a chance to post that. Either way, most of the ice is actually on land, the antarctica is a continent that's covered in ice. The arctica is just floating ice and won't influence the sea levels much (except that it will lower the salinity of the…
Hi,I cannot seem to figure out how to evenly space vertices along an edge without deformation. When i use the "space" function with Loop Tools I get unexpected results, the mesh is deformed and is unable to keep its direction. In Blender this action is very straightforward, when you select an edge and use the space…
Hi! Im stuck and cannot progress further on my project. I need to bake 128 sided cyllinder. My lowpoly has 32. I tried adding support loops scaling highpoly so it completely encapsulates the lowpoly, cages, different software but i cannot get rid of waviness at the bottom. What can i do? Is it even possible? My colleagues…
just upgraded to 2012 from 2010 and I cannot fucking stand the caddies - I think the transparency makes them more awkward, but my real issue is I cannot stand the horizontal spinners. Is there some way to change them to vertical spinners? I cannot imagine why they felt this was in any way a good UI choice, but Autodesk has…
Hey, welcome to my thread on a Transformers project! I'm hoping by the end I'm going to have a functional and great looking Decepticon to show off with. Any criticism is welcomed on getting this to be the best that it can be. So without further ado lets begin. I sketched some really rough stuff on my favourite G1 character…