alot of eye candy here! awesome stuff everyone. Definitely pumped to get crunching :poly142: Yuri: man Ive been a long time lurker of your work which keeps me hungry :) Thank you! Also she is looking really great, love her pose and overall look. The pose on her right hand and crossed legs really really compliments her…
It'd be nice to see something totally original and trend setting, that also fits the brief of the film. To be copied would be flattering, than to copy and look the same as everyone else. I guess until you see Robocop on screen doing some shooting it'll be hard to judge the end result. I just hope that they go for stark…
int $apple = "bbox" is technically trying to assign a string to the variable. You're not actually assigning the bbox (which by the way will return 6 floats) to that variable. So what you want is to create an array and query the bounding box via xform (http://download.autodesk.com/us/maya/2010help/Commands/xform.html) :…
I haven't played with it extensively, but from what I remember the last time I tried to do that, if you used any custom meshes as your particles, the ParticleSystem would stop billboarding regardless of what your settings were. I'd be keen to hear if there are ways to get around that. I imagine you could script the…
Well i don't have dead verts mesh to test either... But anyway, if your workflow works... You can set the vertex paint modifier to alpha channel with .mapChannel = -2 You don't have to store each modifier in a variable, but i think it's easier then to edit their parameters, if needed. Not sure max modify mode or update is…
this is badass!! I love your attention to detail on each panel in the detail denting pass. very clean and tight modelling, awesome. only part i don't quite get, or doesn't read well in the model is the array of circular holes behind the driver side door on the wheel well front panel. In the concept they read like vent…
Great to hear it's performing better for some folks. I'm working on getting some preset lighting and camera positions setup still since I've been distracted the last few days. Hoping to get a release out tonight or tomorrow with presets and 3 light support again with a couple changes so it hopefully still works on a wide…
Here's a script that will read through a text file, use line breaks as a delimiter, and show each line associated with timeline frame, starting from 0. Useful for synching animations with dialog or notes, which is really hard to do if your text is in a separate app. It's crazy that maya doesn't seem to have any native way…
Hi - very late reply - but sincerely thank you. Carbiner; 'Whimsical' is exactly the right word. I was going to use the word 'annoying' in my initial post - but yeah, you're absolutely right. I've rolled back a little and decided to build up to this particular prop. Starting on something smaller, an amalgam of several…
I think on the first one you are wanting to use vertex weld to collapse one of those verts to the one above it, those faces are seemingly 'connected' already unless the verts aren't welded..? 2> Like EQ said. I'd do it in a flat strip then use bend modifier to make a cylinder> that way above will warp the arch parts…