Hello, we're looking for enthusiastic, talented animator to support us with our game art and gambling projects. Upcoming projects are ranging from casual online games to next-gen console productions. Therefore were searching for a flexible animator who can cover a wide range of different tasks and art styles.…
**NO AGENCIES OR OUTSOURCE STUDIOS** SteamLabs Inc. begins production January 2018 on an unannounced AAA PC/console title. We are now reviewing demo reels for character (keyframe) animator. Possible facial animation opportunities too. To be considered you MUST have strong body mechanics animation experience in Maya. We…
Hello The students and staff of the University of Hertfordshire’s award winning Digital Animation Programme would like to invite you to our annual end of year show: Animation Exposé Online. http://uhanimation.co.uk/ https://www.youtube.com/watch?v=XIRHNIA2Sgk&feature=emb_title Hello and Welcome This year’s event is running…
Sorry to disappoint you, but I can't really imagine this being used in a game production. All game engines rely on skeletal animations mostly, and this doesn't use any. Even the topology changes on these so...Lets say that the smallest problem is that normalmaps wouldn't work. A bigger problem is that the mesh wouldn't…
Hello everyone, I'm in a dilema. There's a contract job offering in game industry with wich I was contacted that pays very below my country's minimum wage (my country's minimum is 250 dollars at the time) if you work 8 daily hours, in rig and animation. The company in question looks like it's going to fall apart at any…
Hi, we're looking for a 3D Character Animator for our next project. Requirements: Maya (preferable) Adv. Skeleton rig knowledge (preferable) Unreal Engine animation system knowledge (preferable) Previous experience with GAME animations (mandatory) Show reel / portfolio (mandatory) Duration: 2 months (September / October…
Hello We are still looking for 1-2 more animators- please read title- must be based in USA, have 2 yrs exp AND a demo re showing good animation skills. We won’t respond to submissions that don't meet these requirements. We are Limited Slip, an Art/Animation Services group cratering to games, digital media and more for over…
Hey so I'm wondering either the differences or the issues with either workflow of getting animations into Unity from 3DS Max. I've done it two ways and both result in playable animations with the exact same prefab setup as each other. First way is to take 3 boxes and 3 bones and simply parent the boxes to the bones with an…
Our mobile game studio is looking for talented and reliable animators to assist us with some freelance projects, ranging from animal to humanoid animations. If your work is of commercial quality and you have plenty of experience, please send me a personal inbox message with a link to your portfolio.
Established in 2006, Ubisoft Sofia has quickly become one of the groups most versatile studios of Ubisoft. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies including Tom Clancys Ghost Recon:…