Hello, Polycount! I recently created a new account here in order to have a consolidated username/identity across multiple CG communities. While I primarily focus on film/animation/cinematic resolution stuff, Polycount has been a huge source of knowledge and inspiration for me for many years. Looking forward to being a much…
Hey Polycount. I'm a final year BSc Media Technology looking to work as an environment artist in the games design industry when I graduate next summer. I've used the site for a while now as a great source of inspiration and reference to help develop my skills. Finally thought it was about time I start putting some of my…
Hello all! I just started teaching myself how to work in 3D a few months ago. I've been lurking around here on the forum for information as well as for inspiration. This place has been an outstanding resource on all fronts. Despite still being somewhat of a 3D noob, I'm looking forward to showing you all what I'm working…
Hi all! I'm a character artist, spent most of my career in casino gaming, making art for next-gen slot machines. I'm currently switching gears to get into the video game industry. I'm here for inspiration and to wet my toes in posting WIPs for feedback. I want to get stronger as an artist and I hear this is the place to do…
Ok, so, I am Paul B. Hartzog, a dad and spouse and long-time collector of sci-fi art. I am a Lego builder as well. I do not draw or model or render :-) but I use the art that I find to inspire me in my Lego creations. I post my Lego creations to my flickr account: http://www.flickr.com/photos/paulbhartzog/
Hey there I'm an Animation and Story Developer who recently co-founded a small games studio here in the Bay. I'm also still working on my personal short film "The Graveman." I was inspired to join because of the Riot Contest - specifically to challenge myself as an animator using the title character from my film to create…
Hello! I am new to this community and currently a student at Full Sail University for Game Art. I am an Environment artist and love spending all hours learning more and more and producing better work. Tomb Raider and Last of Us are currently my top favorite games for environment art and are very inspiring to me. I can't…
Hello Polycount Community, my name is Aki, i am from germany and it's about 1 years ago, i took an interest in 2D and 3D Design. I've already gone on a Game Design Course and now i found this page, which really inspired me and i'd be very glad to learn here from other artists, so i can improve myself day by day.
Hi, there! I am a programmer mostly in my workday routine. You know, C++, C#... And actually I am a game-programmer who are very fascinated of art, thus I came here. If this matters any, my current work environment is Unity. Recently bought UE4 and tinker with it as a hobby. Art and music inspire me as well, so they became…
Hello, I am a final year Games student at a University in England. I try to be an all rounder with respect to 2D, 3D and coding, but lean heavily towards sculpting and animation (rigging, etc) - with the express intent of not becoming a Jack of all trades and master of none. I have found much inspiration on these forums in…