Its not a bad idea but 6months is a long time, and well...if each of you need to survive then surely you have some living costs like each of you needing $700 a month for rent and food etc? otherwise its your parents funding the game basically? there are also some costs for signing up as a registered iphone dev but they…
I think it would be cool if you varied up the materials a bit. Maybe try vertex painting some of the ceiling/pillars/walls in order to give variation? I also feel like the chairs and couch with the pink fabric could be improved, texturing-wise. Right now they look a little dull, unvaried, and simple. Lastly, some of the…
I lecture at Southampton Solent University in England and any games art course should have you drawing. In the first year of my course as well as life drawing we teach classical animation just to get students used to drawing quickly and get meaning in their drawing. Both photoshop and paper drawing is a good ability to…
Playing a little more with lighting, still no textures, but made the back door blue and added just some default no texture spec to get some highlights. @kaburan - thanks Will, yeah the bolts are just an error from the bake I havent cleaned up. Still have to clean up some of the banding from smoothing though. @coots7 - here…
That requires uving the high, and rebaking if you want to tweak it. Massive waste of time. Also if you edit your high significantly, you would have to reuv as well. Really, adding these sort of dependencies into your workflow is a really bad idea. What is special, or "bad" about the output NDO creates that we can't use the…
I'm not sure why Epic does this with their cylinder primitive. I know this type of mesh works better when tesselated, because the triangles are more evenly distributed. Tesselation is used for displacement, here's an example: http://wiki.polycount.com/wiki/NyraCharacter The ngon in your example is not too bad. As you can…
Did we used to have delete? I don't remember it, but doesn't mean it didn't happen. Generally I think delete is a bad idea. Really fucks up continuity in a thread. It's a forum after all, discussion is King. Editing alone is pretty strong. When someone blanks their posts in a fit, it's always bad. But it's a pita when…
yea i was thinking that to tristan... dont wanna just throw another a shitty tattoo on her if it dont fit tho... going to play with the tattoo idea when i'm nearly finished this, since its something that can be easily added the final shot is going to be alil closer in so it should get rid of most of that space... only…
crazyfool, i was hesitant to believe you wehn you said this movie was good, since you also said bridesmaids was one of your favourites of the year. bridesmaids was absolute SHIT!!!! sooo bad. i chucked maybe 3 times. in no way should that movie ever have been compared to the hang over. that being said, this movie was…
I'm a noob too, so take what I say with a pinch of salt :) The textures seem a bit large, for example the bricks look too big compared to the bed (maybe should be a 3rd smaller?) And the floor detail looks too large, which could be helped by increasing the amount they repeat on the UV coordinates. The hole in the wall and…