It's looking great! The eyes look like she's going to cry though. Too much excess water along the bottom there. Also, about the skin... it really, really looks like you slapped on some skin photo on her... something about the skin really really bugs me. Photosourcing skin gives strange results. Same for the hands...
20th works for me. Going to sweden the first weekend in november (around the 5th). Also. I vote for Bodeans. Seems like my kinda place while Nando's seems like a place where I'll eat and then sit on the toilet and cry the day after. Can't handle my spice. Also, bbq ribs. I'm all up in that bitch!
Just watched Exit Through the Gift Shop and would have to say it's a must for artists. A really good flick that makes you think about the whole "what is art or an artist" but not in the way we are so used to. Also my wife loved "The Cove", but she couldn't even watch the end she was crying so much, interesting documentary…
Fantastic hand poop, looking at my own mesh now makes me cry. For some reason I can look a billion times on a shape and still dont get the geometry Do ya'll start with a box and take it from there? Use ref in ortho or just photos on the sideline? On a side note, thanks for the video tutorials on you site poop
Hi! I think in your latest image, the gaps on the ramp look too exaggerated: The width/depth would impact the skating experience (getting stuck?) and visually it breaks up the surface too much. Perhaps thinking of the structure underneath, that the plywood is screwed/nailed to, will help you find a solution. If I had to…
@Astrocoolbug Hey sry been away and some how my explorer refuses to keep the pass for here so its ahead ache looking for it. Anywho in a comp atm, but looks like you did what i would've suggested in that you look at your work critically (which you've done really well) also looking at the over watch stuff doesn't hurt…
Yo! I have been working hard at this project but had a lil' problem with my login in here at Polycount, so I couldn't keep the thread up to date. I've more or less finished the high poly in Max. As I said at the start of this thread I made up a new sci-fi type weapon system. What was the IR light (I assume) on the original…
A Fire Extinguisher. The Forward Operating Bunker (FOB) by its very nature is an enclosed environment. Fire is a huge threat, not only during the initial Nuclear Exchange (INE) but also during every day life. Water is a possibility but you run the risk of damaging vital electronic systems, as well as the issue with large…
Funny, I never got that impression you mention in your last paragraph, Sandbag. What I got from it was the way things are done now, are much more elaborate and thought out NOW because 'back then' there were bigger fish to fry. In fact, Halme went out of his way to say that other forms of art direction are also good and…
Hiya @AXEL, been following this for a while now and I can see that you are a bit stuck, or overwhelmed by the project, it is looking great so far, but a lot of stuff is missing the little details like you said in the previous comment. I would suggest you try to improve the waters edge, I have attached an image below to…