Hold on, did i seriously come into a thread expecting people to squabble about debates and learn that BUSHIDO, THE ANCIENT CODE OF THE SAMURAI WARRIOR was the true solution to our nation's problems? Would that mean politicans would carry two swords and could kill commoners without legal oversight?
You can use multiplacative mode colouring in code. Take a base texture, and use the alpha channel to mask areas that you want recoloured - white=100% colour, black=0$. That way you can not only mark the areas you want to change, but have fade in/out.
No it's not a pluing. Adobe made "material" panel few years ago where you could load sbsar. it reads a layer as rgba input. Makes it into smart object and put live sbsar processing on top of it. So far I use height to normal map ,height to smooth curvature and height to AO "materials" It works best if you document follows…
So it's University Application season down under, and I thought I'd just ask for some advice before submitting my preferences. Reading through the material on this forum, the general consensus seems to be not to go to a University for an "Animation" or "Game Design" course, and instead hone and develop your skills through…
you could do this: string $suffix = match("[0-9]+", `match "[[0-9]+]" $node`); or could use tokenize instead if you dont want to mess around with regex. The top code basically matched the [###] and then matches again for just numbers.
Hi Polycount ! a bit about Drifter, Superior, and the Role. https://drifter.games/ https://superior.game/ Being a Drifter doesn’t just mean being an employee; it means being part of a team, and we make sure everyone on our team is well taken care of. This means benefits like health insurance for you and your family with…
Code the internals and make it have geometry, ready go! Before warned your brain if you do it without "help", will feel like it will explode while trying to figure it out. I know by experience.
Yeah this is an issue with old exporter. I think you can update the exporter even on old max versions. But just in case, here's a maxscript to add support vertex to handle vertex color/alpha by face, thanks to polytools3d on cgtalk. Has to be an editable mesh i think. ( fn BreakVerticesByColorAndAlpha node = ( mesh = copy…
I think the fisheye effect comes from a ridiculously high fov, somewhere around 180. I dont know really, theres probably some way you can distort a camera view in kismet, but I'd presume you might need coding to distort the player view/viewport.