I watched the first episode on the [Adult Swim] site. It ended quite abruptly and didn't seem like I watched the entire episode. The end felt like an end, but the whole thing was only 5mins long? It also felt really disjointed to everything, plot-wise. But back to the actual topic of the thread, I'll be looking out for the…
Or just keep a backup schedule. As long as you don't procrastinate on backups and keep to the schedule the worst loss that can happen is slightly smaller than your backup intervals. Oh and if you're making a raid make it RAID1, not RAID0. As for that comp setup, the lower number (ending in 200 or 300) Geforce cards always…
All the stuff you mentioned are a different material than the rest of the gun and they get a lot less wear in real life. Heres a ref that outlines that (note hammer, sliderelease, trigger, grip safety and thumb safety): There is some subtle wear on my texture that I think gives enough contrast between the main metal and…
I have a feeling that you've pretty much done everything you've needed to in terms of completing your pieces on a technical aspect. Everything can be read and distinguished easily, and anatomy and shading isn't too distracting. At worst, the still water in the third piece exudes kind of a cheap airbrush effect, but if you…
@HendrikN: Thank you! Thats what I planned to do! :) @Wingednosering: Thanks for your critique! I know about the issue with the columns and really consider to completley redoing them and staying closer to the concept but I'am not completley sure about it yet. The thing about the fire and damage ist the only point I really…
Hello! I'm actually in the middle of what you just described. After University (where I studied CGI) I managed to land a full-time job as an environment artist but it didn't fit me at all and I quit it after the end of the contract in April. Not only I was finding the job stressful and useless for my career but I also…
The Monolith is a film ive been working on for about 6 months now, ive been going to bradley academy for the visual arts for animation, ive been learning 3ds max but have since branched off cause its just never enough and ive had my eyes open to this entire world of the most creative people i have ever seen, so many people…
This is correct. My mistake. I always seem to have the idea of a Blinn diffuse stuck in my head even though its Lambert's model. @Ace-Angel: Schlick's model is related to Blinn's via a simplification of Ward's if I remember right. And yes you'll get different results for the same values on any of these models. How each…
Really nice game! I liked the platforming, felt like a nice 'test' level with great presentation! I did a second playthrough and noted down some crits because there where a couple of things that bugged me - some have been mentioned already though :P Title screen - There's no options, the game starts windowed in the corner…
TL;DR: I want to model a quality environment for my portfolio. There is a specific job I have a sort of a goal (I know it's unlikely I ever will get it's something to aim at). Should I recreate an environment from their game? take high-quality concept art for an unfinished environment for that game and make a finished…