Hello Everyone! Re-Opening a previous Game Concept. All the Foundational work is Done, Just looking for some help getting our Alpha Version across the line now. Our Game has been worked on for a while, here is a little Summary of our project: Project Outline: Multiplayer and single player (focus on multiplayer) Genre :…
I will agree that a lot of people just do flat out ignore feedback, not always, but it generally seems to be students/people learning. But there is the other side of the coin as well. Remember a critique is just that one persons opinion. It is on the artist to determine whether the feedback received has merits and will…
I'm with Chris and Joshua. When I had a rough patch, sure, my wife and I thought maybe i should go into a more stable line of work. One that didn't exploit me without compensations. We said "Maybe this is not the best time for the industry and I should hold back." But you know, after that test that we had to endure I…
You might be able to get some help from the Amplify Texture authors. http://amplify.pt/unity/amplify-texture/ And take a look at the Siggraph course on megatexturing techniques too: https://cesiumjs.org/massiveworlds/ If you had an OpenGL 4.4 renderer you could load ARB_sparse_texture and it would probably increase…
hmm after scaning through comments here people went all out war on which software is best and what Industry uses and forgot to help our man here who wants to learn lol. In my 11 years exposure to 3D arts I started with Kinetix 3Ds Max 3.5 and have since kept learning new softwares from Adobe packages to Maya and now…
I think artstation uses an algorithm to determine which projects are trending. So obviously users with the most followers would probably make it to the front page. With that discussion "Artstation and tits." many were wondering whether it might be a good idea to do nude/provocatively dressed woman to get more attention to…
Thanks man, I'll upload the file. So, how would I use this "scaling up" method you mentioned? I thought the only way to determine the level of detail a UV map could have, was by choosing a resolution in the "render UV map" dialog (as in, it tells the "recieving program" how detailed the model is). So if I understand this…
Hello all, First I would like to appologise to craig. I did send him a few pms on cgtalk when I first saw his work but he never msged me back so I figured it wouldn't be too bad to gain inspiration from his work. I'm striving to be an environment artist and from his renders it gave me a new zeal to strive even harder to…
I used inDesign and a square grid to layout the pages. Once I decided on the fonts, colors and style it was just a matter of picking and sorting stuff as well as writing some text. I used a print service of a drugstore here in germany: http://fotoservice.schlecker.de/cewe...otopapier.html and they offer also printed…
Surfa: It's more of the free time that has delayed me with this guy than anything. I feel your pain though :( Target_Renegade: I totally see what you mean. I think that I may actually need to beef up the girth of his neck a bit. He's so stocky, especially with all the armor, that with his neck as skinny as it is now makes…