I can see how its inconvenient and would be frustrating having to start over every time. I really felt there were these large intentional relationships in this game design that when they are viewed by themselves, they are questionable as good choices. Such as its save game system. In my opinion, what made it "Good", more…
Don't be afraid to dive into your normal map and do some painting, often the bake is a starting point not the final result. =) A lot of the waves could be wiped out by dragging a vertical row of pixels, horizontally. If more of the pieces where straight, it would be pretty easy to eradicate 95% of the waviness that way. I…
hmmm i've done a lot of different things to get rid of that block. I know it's more than 2 but hey it helps so why not. 1. Play 360 for a bit. I find it relaxes me and gets me to a point where I'm not stressing as much about work and I can go back to my work later and be cool 2. Texture hunting. I just take my digital…
Hmmmmm, well... I've had about 5 phone interviews with different companies in the past 4 months. And 4 on-site. Phone interviews are pretty easy, after the first one you'll get the hang of it. Just try and relax, think of the questions they might ask you ahead of time and do research on the company so you can ask your own.…
From the ashes comes me after too damn long. Finally got back into this. Here are some updates. I've changed the lighting right now just to make it workable as while the prior lighting is nice and moody and I will definitely keep up the original concept it's just not bright enough honestly. I will be making a transition…
Tank Chepri the Scarab Queen Story Chepri was one of the scarab-queens in the desert of Shurima. She was known for her strong armor and her loyalty to protect her people. She still got buried with sand and was forgotten over time, because of unknown reasons. Until her armor was unearthed by a descendant of her, that…
Hey Marquis, long time no talk (George-Gera, AAU) In my personal experience, I would recommend that you try and run your models through an engine for lighting/shadows. UDK is free and full of tutorials. All you would really need is to watch the 'importing static meshes' and 'setting up materials' tuts, and you would be…
So what do you guys do to approach this goal? I mean you are not just going to pass a word of mouth to anyone who asks about your portfolio? Do you guys make your personal business cards with your ID info underlined by your portfolio website? Or do you pass a word of mouth to anyone who asks about your portfolio (as stated…
SEGA Genesis Controller and console should be just one piece. Two separate pages = two times the clicks. Also, IMO, the presentation is boring. A black console against a black background makes the entire thing look mono. Why not present the console in its natural habitat? Model the game cartridges, throw in the CRT TV's…
Dev Blog 02 Hi guys, in the last few updates you probably noticed the landscape's shader having some interesting effects. Now the shader and landscapes are complete and I would love some feedback, but first a taste of what has been happening in the background. Adding Tileables for Landscape: Shader Functionality Complete:…