OK so here's a basic breakdown of how I built one of the structures for the game. As a preface, none of this is terribly earth shattering. Many artists work in a similar fashion, this just shows how I go about it. The first thing I made before building any of the structures in the game was to establish a texture set that…
Yes I have tried that method, I inverted in Photoshop, even created a material in UDK and manually inverted with the one minus expressions, and have also baked my normal map with y- in the end I am getting same results. Okay guys, this might be my last post (I promise)depending on if I find a solution in the next 16 hrs or…
The Pet Store Introduction Hi, here I am creating my project titled The Pet Store, which is game based off of motor skills, and providing a kooky environmental twist. This game has been well plotted out, and filled with rhythm of my debt to this industry. Goals * Faster modeling * Rendering properly * Impressive…
The best way for me to answer is just to tell you what I like about my favorites. Deus Ex Series - Choices matter and the consequences reflect your personal play style (ie. stealth VS brawler) - Character customizability. Between this and play style, every player will have a slightly different experience. - Large open…
Hello Everybody! I have been a long time lurker but now i figured it's time that i contribute something to this awesome community. In this little tutorial i want to explain some simple steps of how to create a convincing and lod friendly tree crown with ease. I will not explain how to create the textures or the trunk.…
http://www.gameinformer.com/b/features/archive/2012/05/03/june-cover-revealed-the-elder-scrolls-online.aspx http://www.neogaf.com/forum/showthread.php?t=472749 Old Thread: http://www.neogaf.com/forum/showthread.php?t=472679 -Releasing 2013 for PC/Mac -Developed by ZeniMax Online Studios -MMORPG -250 Person Team -Started…
http://www.udk.com/news-beta-july2011.html July 2011 UDK Beta Upgrade Notes Post-Process Anti-aliasing * FXAA and MLAA post-processing methods have been integrated into the engine. Post-process anti-aliasing is supported on DirectX 9 and DirectX 11. Unreal Landscape Improvements* Use the new landscape gizmo to copy and…
Seeing how TGS was just an hour away from where I live. And only $12 entry. Anyway. Myself and another geek decided to go and have a look. I also went about 4 years ago, funnily I found the one at that time a bit more interesting! The Wii was on show, but only by Sega and another company I forgot. Some game where you shoot…
when it comes to the topic of single player, again, I would aruge anyone who is going to even think about sitting there and watching the entire game on stream is not your target customer, or hasn't been sold hard enough on the brand/experience. Or they are more of a fan of the actual streamers personality than the…
Human Character Pearl Stage F Rigging, UVs and Map Baking. The monster was almost finished, it was after all, a very simple model, but Pearl was a completely different story, she a lot of work to be done. I had already began preparing the rig since the retopo process so, beggining with paint weights was almost immidiate.…