Look like his brow still shooting to much forward ,ears are too big especially the lobe . you could give him a better looking jaw line , center part(bridge + tip) of his nose could be thinner brow: https://www.celebritysizes.com/wp-content/uploads/2016/05/James-McAvoy.jpg…
Yes, you can do Maya-style hard/soft edges in Blender pretty easily (more easily than vanilla Modo at least), and they export to UE4. Unfortunately, you can't just import your .fbx and export it; you have to set up the smoothing in Blender instead. Let's say I've modeled a beveled box in Modo and I want to take it through…
I was able to get the hair cards in and UV'd. Pretty stoked about them. I always have a blast at doing hair. It was something that I was always scared of but once I got a process down for it, it became one of the funnest parts about doing characters. I can't wait to see what you guys think about my hair techniques. The…
I think for the actually characters Victorian might be more apropriate than steampunk, also: http://guides.gamepressure.com/dishonored/gfx/word/-1785023765.jpg http://guides.gamepressure.com/dishonored/gfx/word/189562968.jpg there's more if you look.
I am a 3D modeller you can view some of my work here, message me more about the project I would like to hear more! http://polycount.com/discussion/181367/3d-artist-looking-to-work-on-the-unreal-engine#latest
Katz - At this time, all I can give you is an IOU slip. Rawkstar - Same as Kats. I cannot give the swag promised from DWI, but I'll find something else I am sure, perhaps a printed trophy like dw 3 and 4 because you.. are the legendary winner that started it all :) OOze - All though I have your medallion, it's not painted.…
Hi, everyone! Thanks a lot for the comments, I'll try my best! Enexus: Thank you! I'll show how I do it. To make it clean I use a looot of hPolish and sometimes TrimDynamic too. When the model is on a higher division I use Clay, the lines will be very smooth. 1- Dynamesh on a low res to get the general shapes right. 2- At…