So it took me a really long time to figure out what to do and I've settled on the champion, Amumu, in a hazmat suit. I played with a couple different hazmat looks (including a boxier, modern version not shown cause Photoshop hates me) and settled on the weird vintage radiation suits they sued back in the early 1900s. This…
Yes, everyone has licenses. The ones who don't have licenses will get the attention of lawyers hired by copyright holders (Disney, DC, etc.). You can try to sell without a license, but you should expect to be sued for damages. This book is worth finding in your local library, or purchasing (like I did). It is very…
Hi.My name is Alex Buryak. Artstation Toldi III. Created under the guidance of our historical consultant Michael Chumakov. Full cycle from low poly to texturing. SU 152 - tank destroyer reated under the guidance of our historical consultant Vladimir Moroz. Work was done in collaboration with Aleksej Yankovich and Mike…
Freelancers will usually pay for their own tools, which they are expected to calculate into their rate as overhead. There are also tax benefits there. A studio should be supplying its employees with tools. It's often cheaper to get bulk licenses and it's MUCH easier to make sure everything used is legal. A while back there…
The base model of this tank is built on the Cobra Battle Tank. I have started to make some modifications to the tank. Using parts off real world tanks thanks to the awesome supply of references from PrimePortal. The antenna on the rear of the turret were taken from French AMX designs, engine vents on the back came from…
Of course it is a question of principle, I don't use AI, but should this have been the only reason why I ask my question here... I mean, this would've been questionnable on what motivates me to interact with other users. Else I wouldn't have posted other subjects or learnt anything from this place in my whole career, I…
Mercurial Dance are hiring a Freelance Motion Capture Technical Animator/ Post-Production Artist to support the development of VR game assets for EmbodyXR® Your Role As part of our asset creation process, we are creating a custom movement library for our new title EmbodyXR® which includes motioncapture / performance…
Mercurial Dance are seeking a freelance 3D Character Technical Artist to support the development of VR game characters for EmbodyXR® Your Role You will create 5 x 3D VR ready human characters from our concept designs. The role focuses on the creation, rigging, optimisation, and technical preparation of stylised digital…
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for mid-level freelance 3D artists experienced in creating stylized hand-painted armors for a stylized MMORPG project. Texture quality level and art direction is similar to WoW. Project Style * Stylized MMORPG * Hand-painted…
Hey everyone! I'm ABR, a self-taught 3D artist about 4 months into learning Blender with roughly 1 month of actual sculpting experience. This is my first major project and I'd love any feedback or critique from people more experienced than me. A bit about me: I'm actually more of a topology person than a sculptor — which…