so figured out a resonable workflow for making boots/shoes etc. could still optimise the final boot baking mesh further, but works ok obviously the panels just get removed for the final bake, as they are all non destructive. slightly high poly, but ok for modern hardware I think will then do a substance pass , adding…
In 1.6/CZ/CSS this was hardly an issue because there was a trust between players. I can understand why Valve would want to force sv_pure, but it's still annoying to have to practically pay for something that used to be free. Meanwhile, we still don't have 128 tick MM servers, the game is plagued by cheaters (and goes on…