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Re: [P&P] - What are you working on? 2008 Edition
Reply by
monkeyboy_garth
·
Aug 2008
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Stickies
Dumpster! 883 tris for the dumpster, 163 for the garbage bag. Texture is 1024 by 512.
3 results
Re: Brink!
Reply by
[HP]
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May 2011
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General Discussion
I fucking love brinks art http://media.xbox360.ign.com/media/143/14349125/imgs_1.html
Re: Your Steam Account - Games Owned vs Games Played
Reply by
rino
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Jan 2014
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General Discussion
* Worth: $1257.19 * Games owned: 123 * Games not played: 60 * Percentage: 49% * Hours spent: 968.0h
10 results
Re: will substance become more useful to know than photoshop
Reply by
WarrenM
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Mar 2015
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General Discussion
I haven't used Photoshop for texturing since Substance Painter 1.3 came out so ... it's possible!
Re: The Polycount Book Review Thread
Reply by
aesir
·
Aug 2010
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General Discussion
I bought this a couple weeks ago. Fucking awesome art book http://parkablogs.com/node/1923
3 results
Re: Weekly Recap
Reply by
ZacD
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Oct 2012
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Big News
You forgot to include this post in the recap! http://www.polycount.com/forum/showpost.php?p=1682138&postcount=133
Re: What Are You Working On? 2013 Edition
Reply by
BARDLER
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Aug 2013
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Started this a few days ago. Its a 1973 Ford Falcon turned into a post apocalyptic taxi cab.
17 results
Re: Creating Low Poly From High Poly in Max
Reply by
DEElekgolo
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Jun 2009
·
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Technical Talk
Another tool to keep watch on is Wrapit http://www.thepixelhive.com/spe.php?o=163 Looks VERY good.
Re: Arizona Rep. Giffords Shot; Condition Unclear
Reply by
Bigjohn
·
Jan 2011
·
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No, in post #113 you quoted Super Happy Cow, but accidentally wrote Gav. It wasn't his quote.
Re: DS homebrew
Reply by
PfhorRunner
·
Feb 2007
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General Discussion
http://www.gameyeeeah.com/r4-ds-revolution-r4ds-microsdtf-slot1-solution-adapter-p-190.html
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