Well, I came across a few pictures of this knife (the default counter-strike one) and decided it would be a good idea to try something a bit easier to work out my workflow for my 1911 model. These pictures are in chronological order, so there's some things missing in the earlier ones. I'm having a few problems with xNormal…
Twitter: http://twitter.com/#!/TopHatStudiosUK TopHat Game Studios was founded in early 2011 and officially incorporated as a limited company in 2012. The developers at TopHat are from a range of backgrounds in the game(s) industry as well as freelance artists. We at TopHat Game Studios believe that the current gaming…
Some of the concept for the game. The level is based on an alternative world to 1912 with the similar scenario of pre-WW1. We are aiming for a Dihonored meets Jet Set Radio Poster effect for the overall style. We want to produce experimental colours while yet give players the feelings they are traveling to the past. The…
No, that was something I made when I was first learning how to using sculpting tools in Zbrush. I doubt I still have that model. But I'll be making some similar animal models in the near future, which I'm really amped about. EDIT -- sorry, somehow I thought your questions were for somebody else. I am not sure what your…
I have this simple colt 1911 pistol that i want to unwrap, and its just so confusing how im going to do it. Could someone guide me through the process? Im having heaps of frustration. Im already somewhat familiar with the uv tools, what im looking for is a technique to unwrap such an awkward shape. My main problem is the…
REL: Fear not! The curly-Q stays, though I'll have to remember to put some shadow down to push it away from the forehead. Here's what I've got so far. Still a bit left to do, but you get the jist. Oh, and the added leaves bumped him up to 1910 tris. And does anyone know why max decides to screw up only these alphaed hair…
It's one of the reasons why people do it - I never said I was necessarily condoning it. In some cases (and we're not talking the distant past either), it has taken Disney as much as two and a half years to take a film from US cinemas to UK cinemas. I've imported English language DVDs months before some films hit the…
Last fall I finished up my first full weapon model, a M1911: http://www.polycount.com/forum/showthread.php?t=122490 Although I was happy with the final result I wasn't happy with my workflow to get there. A few weeks back I decided to do another weapon to see what I learned from the 1911 project. This Remington 870 model…
just something I noticed... if this supposed to be a first person weapon from a game it'll need a bunch of moving parts for animation. Currently it's not setup right. The slide is modeled into the main body and the hammer will have to go into a slot in the back. You'd also need a hole where the ejection port is and the…
There are only two real Batmans. Neal Adams http://en.wikipedia.org/wiki/Neal_Adams and Jim Aparo http://en.wikipedia.org/wiki/Jim_Aparo Sadly I believe Wiki is out of date for I have heard that Jim passed away recently I tip my hat to a prolific 3rd place Great Batman artist Irv Novick 1916-2004 And I cannot exclude…