Less updates on my game the last week or two because I've been freelancing (gotta pay dem bills D: ) and because I have attacked the major undertaking of redoing the main character, rig, skin and ALL animations. It's one of those tasks that I knew was ahead of me because I was using placeholders, so its better to just go…
Actually, he has a point, snemmy. A lot of anime is based off of manga. And its quite common for the anime to end up having considerably more "content" then the manga its based on. Manga is tied to a fixed weekly or monthly release schedule. This release schedule rarely ever deviates, and if it does, it is usually for the…
@AnthonyAnimation Sorry this is coming in super late (things have been crazy busy), but here's my workflow for this shot. Hopefully, it helps! A few things first. I got this character from @zaphk and I rigged it up using Rapid Rig. I haven’t rigged or painted weights in a long time so it’s far from perfect. But I’m still…
I’m looking for an intermediate to senior freelance 3D Character Artist for a paid contract to produce a fully game-ready stylized character for Unity (Universal Render Pipeline). This is freelance contract work only — no rev-share, no royalties. 🔧 Engine / Pipeline Unity URP only SRP Batcher & GPU instancing compatible…
Hi all — I’m developing a custom 3D framework inspired by sixth-generation console visuals (think PSP / early PS2). I’m looking to commission two clean, animation-ready humanoid base meshes — one male and one female — that I can use as the foundation for clothing and character variants. Project Overview The meshes will…
Also a thing I already talked about with Juniez for the Crossbow animated rods is to take assign a different animated texture to a specific animation sequences where the animated texture is synchronized with the animations. This sure will take some effort and quite a lot of space but it would create a very lovely effect of…
Her shirt looks like the front is made of cardboard because it's not wrinkly like the rest on the sides. I'm gunna say you took the wrinkles too far on the sides as well, and the pants texture still bugs me as not looking like real pants because of the missing seams and such. Her hair is also a bit odd, why do her…
If you are or any one is getting any "brand name" versions. I usually watch repair techs & they have .02's to add to the internal workings of which cards(companies) are good in comparison to the others, 1 & 2 some helpful information for the longevity of your products & when to check/change "pads/paste", are also mentioned…
Portal 2 Personality Core (Test Render 1) this thing is rigged and animated. i was gonna post posted that in the animation WAYWO and probably subforum for feedback. i still should. only things against it: model/textures were also all scratch built, and there is no thread up this year. so the plan of attack involves both…
[ QUOTE ] Could you show a quick diagram of what you mean with the eyes?. [/ QUOTE ] Uuuh, eyebrows, eyelids or the actual eyes. And what kind of 'diagram' are you actually looking for? [ QUOTE ] Yea, I think your right on the mouth. I need a bottom middle orbicularis. Maybe a free standing bone inside the mouth for both…