Pangarang has as point, they do look strange. You can do some pretty cool stuff in unreal with shaders to make the glass look really kickass too, check out the Eat3d Unreal Materials vid if you get a chance. Also, i was thinking about scale here... Those windows are at like, crotch height almost - errr, maybe not... they…
VFX Artist ArtCraft Entertainment, Inc. is looking for a VFX artist to join our MMO game development team. As a VFX artist you will be responsible for bringing all of the spells and magic in Crowfall to life. The ideal candidate is someone who bridges the gap between creative and technical and has a strong eye for color,…
Hello All, We are looking for 4-6 concept artists/Illustrators for our Mobile game's card art.Our aim is to get them on the level of our character splash art. This splash art was done by an external concept artist who is still on the project but has too much work on his plate to cover the 70+ cards we would like to…
We're looking for a Senior VFX Artist. From the EA site here: https://jobs.ea.com/jobs/jobposting.aspx?refresh=1&postid=a0z50000000Hal4 Key Responsibilities: Responsible for the development of a large range of visual effect art assets according to the agreed design and within the constraints of the target hardware and…
Who is Ultimate Eclipse Game Team? In 2012 Ultimate Eclipse Studio (www.ultimate-eclipse-studios.com) was founded by Damer Swack and D’jarni Braithwaite. Its simple goal was to create a company within the entertainment sector. Now its Founders is interesting in creating a game. Group Name is Ultimate Eclipse Interactive.…
I'm still adjusting to some of the subtlties of the max workflow, even after weeks of using it. Years of maya just refuse to leave my fingers. Is there any way for max to allow me to select edges in the viewport for stitching in the uv editor? After doing some quick planar maps, or a flatten, I can turn on seams in the…
Just to add to that, here's some more notes I made in a separate text file that aren't sorted, and probably isn't as helpful, but maybe you'll still find them useful: elements = shells For move/rotate/scale hold W/E/R and lmb to bring up the manipulators marking menu if part of a mesh is deleted via edges the resulting geo…
To accomplish this I've set up a popup form that runs a set of scripts that: 1. Set the Coordinate Rounding to "Fixed" 2. Set the Fixed Increment to one of the following values: 0.125 = My modeling snap setting, I switch to this when not UVing. 0.03125 = 1 pixel on a 32 x 32 map 0.015625 = 1 pixel on a 64 x 64 map…
Thanks for the replies everyone, I think I'm starting to see the issues here. I've been studying anatomy for nearly a year now, although I understand that learning the human form is a lifelong task which requires continued practice, and a year is a comparatively short amount of time compared to most artists. I'll…
About the black background. I think if someone is missing the silhouette on a black background that person is failing to back/rim light their object properly. I agree that black can rob and white can wash out. With any kind of art you need to take into account surrounding colors, values, the silhouette, the pose, the…