Hey hey, just because you get older doesn't mean you give up the tits and beer. The only difference is you get a "live in" pair of tits that brings you beer as you get older...
We are working on a major update to this game and should have out by December. I thought I would pass this by the community to see if anyone can think of things to do to help improve the players experience. I realize its a very limited target audience. But maybe there a few simple things we can do that someone is willing…
Well, the touchy-feely politically correct answer is: No, you're never too old! Get out your copy of mudbox, grandma! The more realistic answer is: It sort of depends. As you get older, I think it definitely becomes more difficult to break into the industry without any experience. Lets face it, entry level positions in the…
school props not going so well with normal map generation. You'd think a manhole would be easy. When I use my envelope to "find" the high poly mesh it gets all distorted and cone shaped. It sort of resembles the base low mesh but it gets screwier as I enlarge the envelope. I've played with more settings regarding the…
Monster is good when purchasing analog cables. They still aren't worth the dough you pay, but they are better than the cheapy cables. When it comes to digital signals though, it doesn't make a difference. If the signal makes it, then it should be good. All these makers try to suggest that gold plated terminals are the best…
it was alot easier to do this with older games because older games had alot less background, like I could imagine myself being the terminator while playing doom... etc stupid shit like what i'd do as a kid.
http://www.gametrailers.com/gametrailerstv_player.php?ep=61&starttime=575 AVP gameplay. Graphics look quite similar to the older games... not sure if that's a good thing for gameplay reasons or bad because its been so frikin long since the older ones.
I have the yiynova msp19U its great for the price but it does have its set backs. So the set backs are: color reproduction is not great especially when dealing with similar hues. There is slight jitter when drawing very slowly my hand has a bit of natural shake to it :( so it took me awhile to really notice it, ( this is…
Hii guys, I am extremely new to the world of 3D and Substance Painter. I am trying to model and texture a game asset from Maya and Substance Painter. The problem I am facing is whenever I try to bake the high poly on my low poly model in Substance, I am getting weird results all over it and can't pinpoint what exactly I am…
The older image looks light-years better than the current one :( Get rid of those post-effects, they only make your environment look weird! The older image was also much more interesting, remarkable and vibrant than the current one.