Hey good deal. after viewing that reff pic, you got the color pretty darn close. I still think your a bit heavy on just 1 shade tho, might just be my old eyes tho =) Ill be the first to tell anyone im terrible with color, so i usually make a color guide (especially if i have reff to go by) Heres what I do. You may know…
hehe twilson. this is pretty intrigeuing, there's tons of posts if you google fast1 and clear.gif. weird edit: found this: Yes, it's generally cookie stuffing or view tracking via images. Please report any instances of it you spot. What does that mean? View tracking via images in email I can understand, but what does…
I was not. I fiddled with the tranform nodes and finally got what I wanted. I just assumed it would have been easier to change the way it was rendered out. Its appears to be working now. Thanks for the help. I'm not quite sure if a cube map is what I need for the floor section though. I have it applied to some glass…
you know how many of us have been looking for examples of some of your work? yea the image size is a tad bit big, i dig the layout though only thing that bugs me, and its a small thing at that, is that when im scrolling through your images using lightbox, your images arent the same size, so the button moves and i cant sit…
Hey Pior, I thought I had posted the image also but maybe my html was wrong. (why isn't there a pretty icon for insert images on these boards dagnabbit) anyway here's a link http://www.polymort.com/perm/marking_menus.jpg .. what the image doesn't show; the hidden submenus on some of them.. -dup_tools I made simple scripts…
Hey :) To be very honest, i have no idea why your posting this here. Why would you post it when a project is finished and even if we DO point some helpers,its not like you would go back and change them;which would probably mean you didnt put 110% effort in the first place :/ BUt yeah,there is no need to post images at…
okay, I saw the updated ikmages- I reckon that it's the armour design giving the impression of the proportions being out, in that the shoulder pads sit high and the helmet comes very far forward which gives the illusion that he is hunching his shoulders and sticking his head forward in a "no-neck" kind of way. Everything…
painting in Zbrush is great and awful at the same time. "...I dont even know how to import a texture and paint over ufff...!!!..." for using images in your texture work it's fastest to use the Spotlight feature check out youtube for tutorials it gives you the option to manipulate your images before projecting them... bit…
Hi there, here are some suggestions I've got for your portfolio. Home page; some of the images don't appear to have loaded. Might want to sort that. One of the main issues I find is the overall presentation. The images could be a little bit larger. Especially the ones at the bottom. The background whilst clear and not…
A cavity map is a black and white image representing the areas on a high resolution mesh which are more recessed than the same areas on a low resolution mesh (think cracks, pores or wrinkles) black typically represents the recessed areas while white represents the raised ones. A Ambient Occlusion map is a map which can…