Hello everyone, here is my second Unreal Engine project. I have recreated the Cerebro environment from the X-Men film franchise. The project took a few months to work on, and it taught me a lot about texturing and normal mapping. I did all of the modeling in Maya, textured it in Photoshop, and assembled, lit and rendered…
We are looking for a Zbrush artist who can sculpt, polypaint and render high resolution images for massive terrain maps. Artists must have these skills:* professional level in Zbrush sculpting/texturing of terrain/environments * proficient in Matcaps/Materials in Zbrush * proficient in hi resolution rendering in Zbrush *…
Hello everyone! Here's my final submission for the level art environment challenge. All done in Unity, 3dsmax, zbrush, Substance Painter and designer. High Res Renderings: <code><code><code><a href="https://" title="Link: http://"><b>https://www.artstation.com/artwork/lBOGk<br></b></a> Challenge submission with all the…
Hi folks, We're looking to hire a full time 3D environment artist to come work with us at our Belfast based studio. Salary is negotiable depending on experience, ideally we're looking for someone pretty competent with either Max/ Maya and with a good chunk of experience working with a game engine (we're developing using…
I have 14 years of experience as an 3D modeler and environment artist in the game industry. I worked at Red Storm Entertainment for 10 years and then at TimeGate Studios for 2 years. While at TimeGate I was also contracted out to Irrational Games for two months to work on BioShock Infinite. I'm currently available to to…
Hello people, just sharing a rend of a Corridor environment that I rendered recently =] I would love to have some tips of things taht I would change and improve so i can use those advices in my next piece =] http://www.artstation.com/artwork/sci-fi-corridor-c398375c-ca75-4eca-9420-259ffb6c18fd…
Hi folks,i'm looking for feedback and thoughts about my portfolioRole desired: junior 3d environment artist. https://www.artstation.com/anasharba i'm aksking if i'm on the right track for the AAA quality so i can apply to jobs or i missed it .facing the imposter syndrome everyday. things under revision on the two pieceswar…
Hey! http://patrickplanche.com/ https://www.artstation.com/artist/ootrick Excited to create stunning environment art for video games while keeping myself constantly challenged and up-to-date! Seven years experience from console to mobile and VR development, versatile art style. Feel free to contact me via my website…
Hello, my name is André Bray. I am a 3D environment artist and texture artist mainly focusing on texture and I am available for paid work! Please, feel free to contact me at b.andre3d@gmail.com. Here are few examples of my work and you can see more on my artstation ( https://andrebray.artstation.com/ )
I got UT3 yesterday and was checking out the levels. I was surprised by the lack of static meshes compared to what i was expecting. It seems that for MOST of the level detail, it is just editor geometry applied with textures. I was looking to create a Custom UE3 environment for my portfolio, but am still trying to learn…