I got it to crash in such a way that it managed to save the log file properly this time. And here is the high-poly that caused the problem: https://www.mediafire.com/file/4i30w2cn0de1ea4/bake_test.obj/file baked onto this low-poly: https://www.mediafire.com/file/xudysh2os9m38he/nmg_low_packed_mergedUDIM.obj/file
Check out this thread for some inspiration and discussion about scanning setup and process for hard surface stuff: https://polycount.com/discussion/184167/development-log-building-a-complete-car-from-scans-vr-game-dev/p1
I have an account but I never log into it. I just check up on a few people's twitters every now and then. I don't understand those people who tweet something new like every 10 minutes.
Hey Guys, New update! Not a huge update, but check it out. I'm still refining the top log a little, but I changed it up as you can see if you look at the shots above. Anyways, here you go.
Forcing the user to log-in to the Escapist message boards was annoying. I have posted the game on my own site, so that people can sample it without such distractions. The link to the game at the top of this thread has been updated to point there.
Attachments are horrible, if for nothing else the fact that only registered members who are logged in with accounts approved (2+ posts) can even view them view them, which really limits the amount of exposure your work will get.
as per my response in your last thread - have you logged this as a bug with allegorithmic support? if this is actually broken, posting here won't do you any good. Have you tried fixing the warning at publish time ?
I was watching Disting's stream and he also had that problem. And just logged in, and checked my own env/map and also getting that error. So it seems like it's not only you, I really hope it's a temporary thing
Looks pretty good so far, however for me when you placed the porta-loo thingy in the ramps seemed tiny. I would like to see some leaning from the bike when turning left/ right.
It looks like you were trying to download it from the old (beta 1) post, beta 2 is out now, you can find the link and the change log here: https://www.facebook.com/groups/ToolbagUserGroup/permalink/1980496351991843/