Hi! I'm new to polycount and this is my first post...~ (side note... I am amazed at how good everyone is. Hope I'll learn a lot from you all) I recently started working on my portfolio after having graduated and my first non-school project is a 3d character fanart of Witch Princess from Harvest Moon DS, for instance these…
Final version - I'm submitting it as a PDF in just a moment, but here it is to read if you don't want to download a PDF Silver streamed out of his body like a current and wrapped itself in Lamb’s hand, her arrow disappearing into the light above his heart. He had embraced his life with fullness, and accepted his death with…
Hello there, I'd like to bring to your attention that akeytsu has recently changed its pricing, and is now free to use. You can learn more about this news here on the official website : https://www.nukeygara.com/blog/news/a-new-page-for-akeytsu Note : as the free version is temporarily the educational one, you need to…
From the top of my head the most apparent pros and cons for a 16k sheet are these: Pros: probably fewer render passes as everything shares one material, depending on your workflow one texture sheet might be easier to manage/texture than separate ones, maybe you can squeeze out a better texel density inf you can merge…
If not, boy we are getting closer to a.i. just coming on in and doing it all, what's the point? I am sure they are trying to make something to f-ck us all in the A-- since everything else is trying to get automated, (Then people think we all are really just going to be allowed to lay around, this cv nineteen thing is not…
Update: I forgot to explain about the idea of getting a job inside Syria, as well as why One Character 1. Syria has a monthly wage of 80$ a month at most jobs, barley enough for survival, let alone getting hardware, it was hard enough getting what I have, and work hours are 8 minimum + like 2 hours on the road at least…
Okay, so I opened the Channel Info Tab, and I can see that the two channels are mapped to different UV Maps: When you say "Max viewport doesn't show 2 UVs at the same time" I'm assuming you mean that I cannot display both of the textures overlayed over each other in the model preview. So, I assigned the Ambient Occlusion…
I searched it, I didn't find it. Are you talking about using flat surfaces and just texturing the eyes on to it? "I dont know if your generation had the magic school bus too?" Well I did watch it when i was a kid XD. Im really good with figuring out shit on my own but it gets difficult as the complexity rises. If you want,…
Had to try it :) http://keenleveldesign.com/modelviewer/showmodel.php?id=4cfee03fcf0f6 Very cool but I seem to be having 2 issues. 1-looks like z fighting, yet my model isn't doubled. I did clone/mirror half... But I not only reset Xform (Max8) but also made a cube, edit poly, attached the model to it, deleted cube (the…
First of all - Welcome! Secondly, wow a minute and a half's worth of animation... That's.. Huge! I would recommend trying to cut it down? Right now you're trying to show this massive attack sequence, but it feel quiet slow - you don't need as much time on some of the camera angles and animations as you're currently giving.…