This is a gorgeous model! I really like the colors for the different iterations. I think it would be kinda neat to see a beat up version of the Bike. I also think the reflectivity could be pumped a little bit to make it feel more plasticy. I'm not sure if you answered this earlier, but I was wondering how you were able to…
I have been lurking this thread. I liked the progression of the model and your latest iteration is a step in the right direction. I did notice however that the face looks rather sharp/flat/clean especially in the cheeks, but also flat around the brow region and other areas. Maybe it is just the matcap/material causing…
thanks for the comments : ) gannon: thanks! Hmm, not really much process to it im afraid, I do some concepts, gather some inspiration, and then go crazy basically. Trying to sctructure it a bit more and iterate more and more, but im still a bit too lazy to have a really good workflow for something this big unfortunately ^^…
So after lots of reference-gathering, I'm combining my blueprint-making with my blockout lighting studies - making super-quick whitebox environments and also turning the light fixtures into blueprints so I can iterate this stuff faster: Example of a BP of electrical switchgear with green illuminated buttons as a…
Surely it is not a waste, but if I (after cutting sewing, unfolding, orienting and straightening etc.) lay out the UV shells mostly by hand, it would take myself waaaaaaaay longer than running the Maya Layout Tool with a few iterations and then correcting minor things. For example: This is the UV to the Object below. It…
frame is ready to detail. and a little more iteration on the hp render. figure this way I can tune things as I go. btw this is what I meant about hard mesh workflow. I'm basically merging these 3 parts together at the beginning of a boolean session so I can detail the entire chunk on top of the layer stack and still keep…
Chakram. I made it extra big and propelled by magic. Because it just seems silly that Durga would spin it around on her finger. I did start a stream but even for very simple things like this I find it hard to concentrate if I'm broadcasting. I'm not really comfortable with my workflow enough -- I still need lots of slow…
@Yangyexin. I think D is too aggresive for her original personality, E is just too silly and H i'm not sure if the hairstyle is really that good in isometric view. @MadameDaFunk Thanks. :> i decided to iterate C because it pretty fits her personality and the goth/punk style. :> Colorversion: Im not sure if i can go a bit…
Hello, I was asked to provide works from my Instructor of 3D Modeling at ULU. He has agreed to let me post some pick of his unfinished AK-47 model he is creating for the game. He wanted me to iterate these are a WIP. http://udklearning.com/attachment.php?attachmentid=82&d=1318714736…
Whew, had to put this down for a hot minute to work on some other projects. Back with some more updates, though: Along with the obvious addition of the outer tunic-like thing, I also raised the crotch a fair amount and added some wrinkles to the undershirt. I still consider this the blockout stage, so more wrinkles and…