So I also started to study some of Asaro head like Elithenia suggest and looking more at the angles. @Elithenia thanks it sort of helped a bit. So here day 4 I did some more breaking down on face I found the skull shape of the guy really interesting. Not sure if his skull shape is different I.e. it seems to be more flatter…
First of all, you need to get your resources and draw them over and over until you understand how would you want to improve your character which is Dwarf in your game. Orc/Ogres also. Ok try this..I hope this helps you out in terms of your texturing issues. Since I assumed at the first glance at your project that you were…
If you've got some spare cash and if you haven't already, consider enrolling in a non-credit traditional figure sculpting class. Your 2d figure work looks pretty solid, but I don't see the same quality in your 3d work yet. I could be way off, but I'm guessing that's because you learned well in a figure drawing class…
One thing I don't get about Sandybridge is that I believe the mobos that support it only have 4 memory slots. This limits heavy resource hog users (like us) that want to totally max out RAM (Think zbrush, etc.). Am I missing something here? Are there mobos coming that support 6 memory sticks? I know that Sandybridge draws…
Hey there, this is awesome! I think its great. I actually liked the gradient fade, it was like an optical illusion, like you were seeing past the reality. Now it looks like more like a proper drawing though. haha. Can you show us how you did it. Im havent seen the way people do stencil drawing in photoshop before. Can you…
I know what you mean with most people really focused on character art finding good books on landscape art is quite a challenge. I wish I knew of some good ones to pass on to you. Loomis does go though quite a bit of perspective, composition, and color theory all of which apply to environment art. Have you gone through all…
I think it's a factor of age as well as inspiration. where you find inspiration helps. I used to do a massive amount of creative work, 3d Models, Illustration, even writing in my 20's and early 30's. But now I find it difficult to do more than sketch, and then not that often. Doing things differently, such as different…
I have a mix feeling about education. I just graduated BFA as a 3D game major myself. As much as I want to work hard by myself, sometimes the class environment really affect me more than I wanted them to. There were quite many classes that both teacher and classmates made the class kind of discouraging... By the way I just…
Definitely looks a lot more realistic. Don't worry too much about the polycount as you're offline rendering and can make use of render-time subdivision. You could use a displacement map on the floor but sub-D geo will render faster. For added realism variation and apparent randomness are key. You need to add some 'chaos'.…
Hi we don't know if this will be possible or not but still we will try to post this work here.We are looking for a freelancer who can create a small tool that can create character concept arts and sketches based on details and sample images.Let us describe this in more details.As everyone might know that there are many 3d…