Greetings, I am tiger fruit i am a small artist still growing and learning as I go, I am a Freelancer, and I do these commission jobs only 3 - 4 at a time depending on complexity. I do payments through paypal and request half of the order paid in the beginning and the rest at the end of the commission. After the the…
http://kotaku.com/#!5756232/activision-just-killed-guitar-hero-and-true-crime "These decisions are based on the desire to focus on the greatest opportunities that the company currently has to create the world's best interactive entertainment experiences." Should have said. "These decisions are based on the desire to flood…
Hello, We are AMC pixel factory, a leading provider of digital content solutions for the games and film industry. We are based in Bucharest, Romania. We would like to showcase some of our work together with small tutorials which we named AMC SESSIONS. This is the 2nd episode. Episode 1 is here: http://bit.ly/2pBoGAK…
Been in the beta for this for a while now, they've just started it up again with release 0.6 and I gotta say it's pretty awesome. There was a lot of hype when the original clips were shown and people were suspicious as to whether it would be as good as they were portraying, especially in regards to the detail of the…
Ran across this little digital tidbit recently. Map Zone Website Most of you have probably already heard about the company producing this software. They made a pretty big splash in the development community a while back. Their software solution for procedural in-game textures was quite interesting, and was recently…
For starters, please take a quick look at my online port: www.withersmultimedia.com Apart from the obvious critique, could people also comment on the usability of the site please? I had thought it was very easy to navigate, and then someone surprised me by saying they had not seen certain aspects of my site. With that out…
if you are looing for a way to view your assets in game, you dont really need to go "in-game". MayaLT has Viewport2.0 which is a realtime viewer built right into your viewport (like marmoset only built in). If you use ShaderFX, you can leverage anything DX11 supports. You can even create your own custom shaders and export…
Or just shave normally and use a caustic acid to unblock your drain? Over here it costs £1 for 4-5 uses. Which means i clean all my drains every 2-3 months with it so a tab lasts like half a year or so. (also use down the loo for limescale) Prevents any smell or build up and keeps the whole place flowing like a shitty…
She looks great so far, If i was to change some things it would be to maybe make her head abit smaller and legs longer like in the concept, maybe exaggerate some of the features abit more. Giving her a pose would help immensely with her loo too and give her personality, you dont need to go crazy on the lighting in MT, just…
Looks solid. Modeling wise looks good. You're right about the missing little details, but it's good you've seen them. Now you know what you'll need to loo out for in the future. Textures can ever change, but as it stands it looks solid. I'd say move onto something else! Keep cracking away. If you learn something on the…