Hey guys! I'm new in this forum and to 3D art. I hope I'll be able to learn a lot from all of the amazing artist over here :thumbup::) To my question..I started this very simple model of a toy car and I've been working on it for maybe a day or two in total so far, this is my first model ever so I've picked something that…
Hiya guys! This most recent screenshot down below this line is going to get updated every time I do an update. Final Update Screenshot This being said, first post intro! It's been a long while since I posted on this forum but its about time I get back into it. This time I wanted to start building an asset package to then…
Hi guys! Sorry it's been such a long time sinse I posted anything, but I've ben busy. As some of you know, the GF came back from Kuwait. We did a relationship upgrade from BF & GF to Husband and Wife. We then started packing to move to the Great Northwest from Indiana. We finally made it here after a disatorous start. We…
Currently, everything follows the timings, which can be set in the global lighting controller (when a transition from day to night starts). But I guess it's possible to add custom timings to the advanced light blueprint, so each actor can have separate info when to start such transition. It will make possible to set…
WIP_01 Near the start of the course we started doing some planning and started Identifying some of the modular pieces and trim sheets that could be found from our reference. I have since merged the pieces of the stairs into 3 pieces and I decided to no include some areas found in the reference, This was just for time…
Nice start Moist - if I can make a couple of suggestions, I think you have a lot of spacing between your bricks, much more than you'd commonly see. Also, the edges of the bricks feel a bit sharp - the corners could be slightly more rounded and in general some more edge warping and wear. You've started doing it but you can…
Hello! After unwrapping you'll typically render out a UV
template and start texturing or baking. As Carabiner said though, that you may
want to them start creating additional floating geometry or sculpting higher
level detail to then bake into a normal map although you could have done that
before the UV mapping. Typically,…
Just one of those weird computer things that cannot be explained scientifically without breaking the rules of the universe as we understand them...... :) On a sidenote, I had to update to 19.2 because 19 just started started crashing(1 minute or so after loading)on me out of the blue every single time I opened any project.…
Thanks, I'm planning to start from a walk cycle to a quicker walk to a run and then back to the two walk cycles. So If I start the walks with the left foot forward, I should have the run start with the right foot forward so it can blend over? Also, if I'm going to go from a run/jog to a walk, should I animate the…
You're building this for an animation right? Start with the animation, what's happening in it? Are there characters? Do they tell a story? Start there and figure out what the end result should tell the viewer. Then start working backward and define where the characters should be to appear in the framing that will best sell…