miauu's Slate Material Cloner has been updated to version 1.2 Changelog: +NEW: Quickly Copy and Past selected materials between two or more open 3ds Max sessions, preserving their full layout. https://www.youtube.com/watch?v=ki8uwEskkMo
you will always have triangles, that is normal. you have to terminate loops somewhere like that sometimes. if you get to animation and find it to be a problem (you most likely wont) then you can just terminate the loop somewhere else. don't waste time on this, it's a common beginner mistake to read "use quad topology" and…
Last time I used Maya was 15 year ago , as well XSI . So could compare only MAx and Blender. IMO in key tools important for everyday gamedev pipeline Blender had been ahead of Max during last 10 years already . And all cool new features in MAx during recent years are IMO a try to catch up with Blender. Like Mikkt support,…
Polycount has a record for being brutally honest sometimes, not because we like to be mean but because we care and want to push people in the right direction without wasting formalities, with that said: obviously yes the website needs a overhaul as it looks like early 90's and even the writing has a very bad taste (to much…
Okay! First I want to compliment you again on how good it looks! I wouldn't be writing a critique this if your work wasn't this nice, and I'm looking forward your to next pieces. I've got pretty much only anatomy pointers. I tried to color-code so they're easier to read but the text colors are changing once posted, haha.…
Thank you for the fast reply and quick support ! :) I did a fast check with the gold armor smart mat and it seems like the SP2 specular channel gives a different map compared to my 1.7 maps. Now sure which is correct so I went ahead and did a quick retool on my shader nodes in blender to accommodate metallic instead.…
The only really difficult part of implementing flow maps is actually getting them working properly instead of just making your texture into pixel soup. The flow map image itself is pretty simple: The brightness of the red channel controls how fast things move on the x-axis. The brightness of the green channel controls how…
It all depends on how fast the thing is, and how expensive the resin raw materials are. If it is inexpensive and fast enough, you could use it to make limited edition runs of your work. Sell those for the right price and the thing could pay for itself in a year or two. Of course, this is assuming that your work is good and…
mmmm bloom.. Actually that was just me copying the image putting it on multiply and blurring to get rid of the harshness scanning gives these drawings. It isnt an ideal fix but its the best fast method i know off. And they look like poo without it on my poo scanner. A friend helped me out and told me what gave my faces the…